
Peblito: Rock and Roll is a 3D platformer where you play as Peblito, a small yet determined pebble, on his journey through a mystical volcano. Dash, swing, and roll your way through a variety of obstacles in this lighthearted platforming adventure inspired by 90's platforming collect-a-thons!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tip for devs: The rising lava section is profoundly bad. Remember, devs, having nothing is better than having something bad. Simply cutting the section that isnt up to snuff would have left no impression beyond my prior one. Leaving it in killed all prior joy and wasted whatever comes after. For everyone else: Game's free but time isn't. Don't bother.
Ich kam nicht mal weiter als das tutorial weil die angegebenen tasten nicht funktionierten. Man kam nur weiter mit z.B. sprint oder rollen aber nichts hat funktioniert egal welche taste man gedrückt hat.
Um tanto quanto dificil, mas legal. O pulo do bicho é baixo demais em certas areas, mas com um cadinho de paciencia vai. É mt bonito, mas em gameplay falta polimento
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes
This is what the Rock was cooking.
Me han bastado 10 minutos para ver que este es un juego sin pulir, con varios errores que acaban llevando a una frustración continua y estropean la experiencia de lo que podría haber sido un plataformas con cierto encanto si le hubiesen puesto más atención y cariño. Los controles son tediosos y en el caso del teclado están mal indicados, los movimientos del personaje son lentos y rudimentarios, y los gráficos se ven visualmente apagados y sin el acabado adecuado. Tampoco saltan los logros en Steam (aparentemente conseguí el primero, pasar el tutorial, pero solo saltó dentro del juego). Y en mi caso también se me bugueó la cinemática inicial del juego, duplicándose el audio en un eco muy molesto. La única cinemática que vi tenía mucho más color y vida que los diez minutos de juego posteriores a eso. Y lo peor de todo: no tiene guardado. Ni automático ni manual, así que vas a perder cualquier avance que hayas hecho en el juego, sean 10 minutos o una hora. Menos mal que el juego es gratis.
An sich nettes Game aber die Achievements werden leider nicht als abgeschlossen angezeigt wenn man die nötigen Ziele erreicht hat.
I really hope they make a second game thats hours long its such a awesome freaking game
手柄支持有误 好多动作无法完成
No SAVE function, really? 1.2 hours wasted... I have no idea how short the game is, but I played 1.2 hours into it and decided to quit for a while and come back later (AUTOSAVE?), but my assumption that there was an AUTOSAVE since it didn't alert me to save anything before leaving was sadly misguided, lol. Yea, I don't want to go through all that again, so I will probably never finish it. What did I think of it? @ Camera perspective is wonky at times and cannot be adjusted. @ At times, you get stuck in certain locations due to how it's put together. @ At times, you get lost on WHERE TO GO NEXT? Or, at least, I did. @ Game play was fun: I liked the vine whipping, the bouncing, the rolling, etc. @ It reminded my wife of PAC MAN WORLD, which I never played... However, when I checked out the game play on YouTube, it seems this game might have been inspired by it; it's very similar. @ The story wasn't the best; it could have been greatly improved. One of the worst aspects of the game. @ I enjoyed all the checkpoints you can get saved at before dying, which is ironic since the game lacks a save feature, lol. It doesn't even warn you that you are going to have to go to the very beginning. What's up with that? I was wondering, why is this game not rated better when I was playing it; however, after that SAVELESS game fiasco, I can see why... If You could have saved the game, I would probably have recommended it. Oh wells.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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