
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Most likely between $1M and $2.9M. How we estimate →
Median error 4% on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 93% | approximately $1.7M |
| GOG | $7.99 | 96% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
incredible value for a very well made game similar to the binding of Isaac
While I wish the systems felt better, as you get so many rng items you can't use (due to a lack of synergy, or slots, or etc), leading to you getting to the third stage and watching as nothing dies decently often, it's still fun
This game, unlike most rougelites, is NOT for maschohists! Comment the game that brought you to this game! Theres TONS of AWESOME mods to choose from (modding is done on godot, and my father uses godot! what a coincidence.)
peak
Not deep but fun. It brings me back to nuclear throne with some of the goofy stuff you can do and how the particle effects fill the screen. The game doesn't have very good 'ascensions', there is a heat-ish system but not nearly as big of a part of the game as it is in hades or as fun. Same with the meta progression, it feels tacked on and I don't really enjoy it. The final boss I don't think is particularly fun or climactic and the true final boss is much worse and also has a pretty annoying 'puzzle' to reach it and feels like placeholder. The first time I beat it I thought I messed up and somehow missed the real fight. Arranging items to get maximum damage out of them is a lot of fun, the variety within that and how you receive those items is not great. The built archetypes aren't very interesting because they all devolve into cover the entire screen with particle effects, which is bad if you are comparing the game to hades or isaac but also like whatever who cares it's fun.
i really really like game yes yummy yumyum yes i like the difficulty balance a lot because its difficult and sometimes annoying but not too annoying there's little annoying things that give life to the game more than they distract and make it miserable (compared to the binding of isaac i think it does this annoying balance way better)
Le concept est super, les graphisme et les couleurs sont incroyables, ces mécaniques là ont déjà été vu dans d'autres jeux mais la c'est différent, c'est agréable
哪个人才设计的夜盲症这个挑战老子要瞎了
virus shooting game go brr