
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Most likely between $1.7M and $4.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $3.99 | 83% | approximately $2.9M |
| Epic | $19.99 | 95% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1502 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muito bom! lembra D&D muito divertido
Серия самых коротких рецензий: Великолепная (9 из 10) P.S.: Расшифровка: Трэш — знакомиться с игрой рекомендуется исключительно тем, кто в диком восторге от описания, скриншотов и продолжительности. Остальным, из контакта с этой игрой, только тыкать палкой, как ♥♥♥♥♥♥♥♥♥♥ку на дороге. Так себе — в основном, эта игра предлагает меньше, чем вы увидите из описания и скриншотов. Рекомендуется только тем, кому вышеперечисленные критерии окажутся «зашибись». Нормальная — неплохая игра своего жанра. Сами судите по описанию, скриншотам и продолжительности. Игра, примерно, соответствует своему наполнению. Хорошая — весьма неплохой представитель своего жанра. Многие могут найти тут «свой шедевр». Зачастую, игра приятно соответствует своему описанию и скриншотам. Отличная — эти игры, зачастую, превосходят свои первые впечатления, основанные на описании и скриншотах (в расчёт не берём репутацию, ибо «тот кто знает, тот поймёт»). Отличные представители своего жанра.
ужасно
Одна из лучших в жанре
Not good.
Took just over 100 hours for a single, fairly thorough playthrough including most DLCs. I was experienced with other tabletop systems, but not Pathfinder 1e going in, but with a little help from some guides it felt comfortable making decisions for myself by the end of the game on normal difficulty. TLDR: Insane amounts of content, build variety, and power fantasy. However, the complexity creates a huge barrier of entry for those without TTRPG experience. Lack of polish and some strange requirements for certain events/strange balance decisions can make the game frustrating without a wiki at many points. Overall, still a great experience that I would definitely recommend for a CRPG veteran, but a bit more cautiously to a newcomer (unless you follow a build guide/play on lower difficulties). Pros: I can say that past the early game, the game really starts the fly by and becomes a blast, especially with some of the more powerful builds such as an Oracle or Cleric + Angel Mythic path. There is truly just so much potential for build variety and creativity, and some of the more obscure/intricate classes like Kineticist offer a lot of replay value and different ways to play the game. The sheer number of mythic paths, their impacts on the story/your build, paired with the shear number of ways to build a character within even a single class adds a monstrous amount of replay value. I've never felt drunk off power in a CRPG the way you feel empowering a Storm of Justice with every buff you can manage to unleash Heaven's orbital cannon division upon a swarm of demons, reducing them to a pile of dust. Cons: The barrier to entry is just honestly crazy. Understanding what stats are important, what is okay to dump/how to minmax, understanding the usefulness of certain passive skills, and what feats to take when adds a crazy amount of complexity to the game that - yes, gives it replay value/variety - but also adds a massive amount of options for players who have no experience with the systems. It is possible to use automatic builds for most companions, but they are far from the most optimal and could make this already quite hard game even harder. The other three elephants in the room are the bugs/jankiness especially within turn-based mode and involving quests, the truly obstinate and inane requirements for some quests/puzzles/secrets, and the insane balance decisions for certain enemies even on Core difficulty. This game is ruthlessly unforgiving on all but the easiest difficulties for those without CRPG and Pathfinder 1e experience, and the jank and confusions of certain quests really can make it a pain in the ass at times without constantly checking the wiki.
monoton, leblose welt, zu komplex, keine epische handlung und damit verbundene möglichkeiten. einfach nein. baldurs agte , icewind dale oder pillars besser für einsteiger
good writing, good Russian translation, good Russian fonts (unlike in Pillars of Eternity 1), good characters. Cool story, fun adventure
love it
虽然有狗屎的解密和战棋,但是剧情和文字做的真好真细腻啊,太喜欢我的小队了