
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Most likely between $1.3M and $3.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $3.99 | 83% | approximately $2.2M |
| Epic | $19.99 | 95% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It has a rich story and is a faithful recreation of the setting and rules of the Pathfinder RPG.
Juegazo, si te gustan los juegos rpg por turnos, lo recomiendo encarecidamente, hay mucho texto pero igual la historia es muy interesante.
Owlcat jest dziwnym, zjawiskowym zespołem tworzącym gry. Zacząłem od Warhammer 40k rogue trader i wsiąkłem niczym dziecko zaczynające przygody z grami. Teraz ogrywam Pathfindera dwa i po prostu jestem zbity z tropu. Niby gry umierają i nie ma w co grać bo aaa nie są niczym innowacyjnym itp. I dlatego cieszę się, że nadal izometryczne cRpgi wychodzą i mają się dobrze. I jest to moja nisza w której nadal wychodzą niebotyczne gry. Od dawna czekałem na coś takiego jak Pathfinder Wrath of the Righteous. Nie będę tutaj się rozczulał nad fabułą, mechaniką czy klimatem. Wszystko tutaj jak dla mnie współgra idealnie. Dawno nie czułem się tak zachęcony do współistnienia w świecie gry w którą gram. Jedyny, poważny minus dla tej firmy? To, że nie robi spolszczeń swoich gier. Ludzie, ci pasjonaci odwalający taką zacną pracę spolszczając ich gry na naszym internetowym poletku ,są po prostu warci więcej niż złoto;] Ale nadal by się przydało na premierę dostać polską wersję. Szkoda, że ludzie tam pracujący nie mają w planach wydawania swoich nowych projektów w naszym, cudnym języku. Polecam Pathfindera 2 ludziom, którzy uwielbiają książkowe, izometryczne cRpg. Ech, aż się łezka w oku kręci, że są jeszcze gry w których czujesz, że przeżywasz przygodę większą niż sam bohater.
Great storyline and a high amount of content. Too many hours invested yet still haven't beat the game, but I will I promise. *laughing* Multi-classing is very open, even for stat junk builds. Definitely a must have game if you like TTRPG.
The best game ever
Been a while since I've played an RPG like this. If you like old-school CRPGs like Baldur's Gate 1-2 or Icewind Dale, definitely give this a try. Hell, if you liked BG3 but felt like the character build options were a bit lacking, go for it as well; Character levels go all the way to 20 (plus Mythic ranks) and there's a ludicrous amount of classes and sublcasses to choose from. Multi-classing works the same as in BG3, just with way more choices. Or you can just go all in on a single class to get its capstone ability at 20. There's two types of combat you can switch between at any time: Realtime with pause like the old-school games mentioned above, and turn-based combat. The latter works basically the same as in BG3: At combat start everyone rolls for Initiate to determine the turn order, then every actor gets a round per turn. One round consists of a move action, a swift action, and a standard action. You can also spend your standard action for a second move to double your speed, akin to how you can use your action in BG3 to sprint. Lastly, certain spells/abilities require a full action, so you can only use them if you don't move this turn. One notable difference is that your move action can also be used to drink a potion or use other items from your belt, unlike in BG3 where doing so would normally use your quick action. It should be noted that this game is running on Pathfinder 1e, which was in turn a spinoff from DnD 3rd Edition. Most things work as you'd expect when coming from Baldur's Gate 3 (DnD 5e), but spell slots are very different. There's two types of casters: Spontaneous and Prepared. The former work basically how you're probably used to: They get a certain number of spell slots per spell level and can use them to cast any spell of that level that they know. For the latter you have to go into their spellbook on their character sheet and assign spells to their appropriate slot. Say, you want to have three Fireballs prepared. Then you need to fill three lvl 3 spell slots with Fireball and can then cast that spell three times per rest. Generally speaking, spontaneous casters are more flexible in the moment, but prepared casters learn more spells in total and are thus more adaptable when you have time to plan ahead. Just don't be me and forget to have your Cleric or Wizard actually prepare their spells, then wonder why they underperform half the time lol. Last but not least: Instead of upcasting, most spells scale with your class level. A lvl 6 Sorcerer casting a Fireball will deal 6d6 damage. The same sorcerer with the same spell at lvl 10 will deal 10d6 damage while still only using a lvl 3 spell slot. This tends to cap out, but just because a spell ist 1st level doesn't mean it is useless at later levels.
Good cRPG; can run on a potato laptop.
RPG D&D, esse é de tirar o chapéu, muito bom o jogo, principalmente para quem gosta de trama e bons diálogos.
peak
不好玩,但剧情好