
Path to the Sky is a roguelite platformer that lets you explore a beautiful world of flying islands with randomly generated caves, monsters and treasures. Climb your way to the top while combining items for unique combat effects each run and enjoy the mix of retro aesthetics and modern effects.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b][u]Path to the Sky[/u][/b] is a roguelite platformer made in pixel style with random generated worlds. [b][h1]--------PROS--------[/h1][/b] [b]+ Random generated world[/b] Every time diffirent world to play with. [b]+ Nice pixel graphics[/b] Graphics is really good and shaders are beatiful. [b]+ Soundtrack is amazing too[/b] Soundtrack is really relaxing and enjoyable for long time [b]+ The Binding of Isaac mechanics[/b] Every time that you enter a room, doors close and monsters spawns, after defeating them all doors open once again and you get a reward (probably) [b]+ Lot of amazing mystery artefacts and dangerous...birds[/b] Even if is still Early Access, Path to the Sky has a lot of nice items also nice and interesting enemies [b][h1]--------CONS--------[/h1][/b] [b]- Is buggy[/b] Still Early Access :I [b]- The shops are really bad[/b] To buy you need jump but is not really good idea, you can accidentally buy wrong item!
abandoned.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The developer gave up on the game after taking people's money. I'm done with EA games from no name developers that get in over their heads.
Abandoned game :(
I have played many early access games in my time and occasionally I try one and am hooked within the 1st 20 minutes. This is one such game, I definitely play and stream a variety of games and this really isnt for everyone. Platform and roguelike fans will surely love this. However, it is very well done. Atmosphere is something nearly every review mentioned and the game has it in spades. The art style and soundscape really are good and the soothing chip style music in the background really fits the title well. Its the sort of game music that I would love as an OST. In the 3 hours I spent streaming the game today I didnt quite beat the 13 levels in this early version, most likely due to the constant derping on my part. Acquiring the shotgun for the first tme resulted in a great experience. I can not wait to see how this game progresses over time.
This game is incredible. It has a beautiful atmosphere, tight controls and an ear-candy soundtrack. If you like good games, play this.
Path to the Sky m’a conquis. Entre le fait de se balader sur des îles volantes reliées par des ponts de singes à la recherche de trésors et le côté addictif des roguelike où chaque nouvel essai donne l’occasion de battre le précédent suivant les loots et la meilleure connaissance du jeu, j’y ai déjà passé de nombreuses heures… bien trop par rapport au contenu disponible pour le moment. C’est d’ailleurs son seul point faible (si on peut l’appeler comme ça vu que c’est de l’accès anticipé qui vient tout juste de débarquer). Certains joueurs regrettent également que la vitesse du jeu ne soit pas plus rapide mais ça ne m’a pas choqué plus que ça. Le développeur participe pleinement aux discussions sur les forums et a déjà modifié / ajouté deux choses à la demande des joueurs. Dans la première version, la gestion des échelles était vraiment pénible. Une fois dessus, vous étiez obligé de sauter pour vous en décrocher (et encore, il ne fallait pas que la touche du haut soit enfoncée). À présent, se déplacer vers la gauche ou la droite suffit à en descendre, ce qui est beaucoup mieux. Deuxième souhait des joueurs, la possibilité d’utiliser un pad. À la base Path to the Sky ne se jouait qu’au clavier (ZQSD pour se déplacer, les flèches pour tirer dans les huit directions, shift pour bloquer avec son bouclier et espace pour sauter). Depuis quelques jours, il est désormais possible de jouer à la manette. Pas mal de choses sont prévues dans les semaines / mois à venir : nouveaux environnements, nouveaux ennemis, nouveaux objets, défis quotidiens, etc. J’espère sincèrement que Path to the Sky continuera de s’améliorer tout au long de l’accès anticipé et qu’il sera un très bon jeu à sa sortie car le potentiel est là ! Si vous ne l’achetez pas maintenant, mettez-le sur votre liste de souhaits en attendant la sortie. [url=http://www.gamesidestory.com/2016/02/26/preview-path-to-the-sky-pc-mac/]Lire la preview complète sur Game Side Story[/url] https://www.youtube.com/watch?v=1ZSmGXv6Cb0 https://www.youtube.com/watch?v=6Eb9e-q21a4
Path To The Sky looks like a 2D sidescrolling platformer, but actually it’s more like a dungeon crawler which contains elements from the action, RPG and rouge-like genre. I love the atmosphere of PTTS, because there is a lot of detail in these beautiful randomly generated sky islands, for example these tiny birds which are flying around, the wiggling bridges or the waving grass which moves with bullet blast waves. Thanks to the randomly generated worlds and the endless combinations to mix charms, this game never gets boring and every run is different. The developer is very active and every bug I reported was fixed on the next day. Also, he is very open to criticism and suggestions.
This game is like the love child of The binding of Isaac, Megaman, Castlevania, and Super Meat Boy, in ALL of the right ways. I preview a lot of Early Access titles on my channel, and in my personal time and I have to say this is easily one of the best I've ever played. Normally I don't tell people to pick this game up without also giving them some disclaimers first, but here there are none. Pros: -The dev is very interactive with the community -The game is gorgeous -Mechanics are solid (and controller support is coming) -The soundtrack is glorious -The game itself is just fun to play, even when dying...like I do.... A LOT... XD Mid-ground: -It's in Early Access, I don't think that's a Con at all, but I know that a lot of you don't like games that aren't finished yet and that's okay. Cons: - I literally can't think of a single one. Steam claims I only have 3.5 hours at the time of writing this but I can assure you, I've played much more than that XD I've ran into nearly NO bugs, it's one of the most solid Early Access releases I've ever seen. I really think that if this game even remotely looks interesting to you, that you should pick it up. *Sol Morningstar Stamp of Approval*
奥行のないFEZがローグライクアクションになった感じのゲーム。 とにかく曲が良い。絵も操作性も良いのでそれだけで値段分の価値はあると思います。 腰を据えてジックリやりたい。 競争相手が居ればやる気がでるんだけどなあw
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.