
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
Most likely between $70.7M and $200.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 75% | approximately $117.9M |
| PlayStation | $29.99 | 83% | — |
| Epic | Free | 92% | #3 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.34 on Steam · Ukraine (−56%). Compare 14 prices in 13 markets →
Reviews
Themes across 3414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have never played a game that requires you to be so incredibly strategic about what you equip, what skills you use, and how you build your character. *Path of Exile 2* takes that concept to an entirely different level—and not in a way that I find enjoyable. I especially love getting one-shot by bosses despite having a high armor percentage. I love equipping a legendary weapon only to discover that I still barely do any damage to bosses. I’ve watched countless YouTube videos looking for viable classes, builds, skill combinations, or anything that might help me successfully complete an Expedition run. Yet somehow, nothing seems to work. The item drop system only makes the experience more frustrating. The drop rate for genuinely useful items feels terrible, while the game constantly gives me repetitive equipment that has absolutely nothing to do with my class or build. When progression depends so heavily on having the right equipment, constantly receiving irrelevant gear makes the entire system feel unnecessarily punishing. Then there are enemies with blue mana circles that can drain your life almost instantly if you do not dodge away or heal yourself quickly enough. Meanwhile, you are already trying to manage several other monsters attacking you at the same time. I understand that challenging mechanics are supposed to force players to react and reposition, but at a certain point, difficulty stops feeling rewarding and starts feeling exhausting. Weapon progression has been equally frustrating. You constantly want to improve your weapon, but the materials you actually need to increase its quality seem almost nonexistent. Instead, you keep receiving items and resources that do nothing to help the build you are trying to develop. The passive skill tree is another issue. It is incredibly complicated, and even when you deliberately invest points into increasing physical damage or improving your character in a specific direction, the difference can sometimes feel negligible. There are so many interconnected systems that it often feels like you need an extensive understanding of the game's mechanics just to create a character capable of surviving ordinary endgame content. I understand that *Path of Exile 2* is designed for players who enjoy deep character-building, experimentation, optimization, and difficult combat. There is absolutely an audience for that kind of experience. But for me, the combination of punishing boss damage, inconsistent character progression, overly complicated builds, frustrating enemy mechanics, and unrewarding item drops takes the enjoyment out of the game. I do not mind a difficult game. I actually enjoy a challenge when it feels like I am learning, improving, and becoming stronger. Here, I often feel like I am putting in the work without seeing meaningful progression. For those reasons, I personally cannot recommend Path of Exile 2
Too buggy, constantly crashes. The gear progression is badly designed, if you don't have + Levels to skills on your equipment then it's basically garbage.
honour is a lame mechanic if i knew that getting hit at all would lead to an instant loss i wouldnt have chosen a melee character and instead played a witch like everyone else so i could throw my meat wall at it lol god forbid one enemy hidden in the sea of flashing lights and colors land a single burn on you or something. in path of exile. the famously readable game *sarcasm* whoever designed this mechanic never touched a melee character in their life, or a woman for that matter. ♥♥♥♥ you
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how come you purchesed this game and get permanently banned account becouse of third party app detection on my rig and then you cant play the game anymore i dont use cheat btw after that my steam account got banned by admin give me my money back
Game had tremendous potential but ended up being a game developed by sadists and elitists who enjoy others misery. Making the game insanely complex and nearly requiring a PHD in the game itself to understand how to build a sustainable class/build. Then having to relearn every season? ♥♥♥♥ that! This game is perfect for no lifers who only want to play this game and nothing else and dont mind being tortured. ALSO SCAM ALERT -- the "free" game aspect of this is a legit scam and they have very important in game requirements locked behind a pay wall and the cost is absolutely obsurd. Having to pay the price of deluxe edition game, $80, for in game necessities like storage space or currency tabs/stash tabs is the most toxic form of MTX. I will never recommend a game like this that masquerades as "nice devs" releasing a "free game" for its fans then making necessary in game stuff locked behind a paywall even more so a insanely high paywall haha. SHAME ON THE DEVS! They should be ashamed. This is not ok behavior.
i couldn't believe my eyes the first time i created a character and tried to move around.. the lag is completely rediculous. You press D, and wait half a second for your character to move left. Are you serious? Completely unplayable. Why is this even an online only game?
I enjoy the game but am unable to play it effectively. I am tired of the lag and would love resources dedicated to fixing it. EDIT Went back and played a bit of POE1 with no issue. If you want to play the genre, wait until POE2 is out of its development phase.
The design philosophy of this game feels like it came from someone who was inconvenienced once by a slow checkout line and wanted to take that frustration out on their players.
Path of Exile 2 had the potential to truly revolutionize the genre. Early on, it promised a slower, more tactical, Souls-like approach to ARPG combat where positioning and timing actually mattered. Instead, it devolved into just another speed-runner clicker. By Act 3, all depth evaporates. You stop engaging with enemy mechanics and simply turn into a walking vacuum cleaner that erases full screens of mobs without even looking at them. Bosses die in seconds, and any semblance of actual challenge is thrown out the window. It is an absurd waste of potential. Beautiful engine, great animations, zero meaningful gameplay, and absolute lack of difficulty. If you were hoping for a rewarding, strategic combat experience, look elsewhere.