
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $628.3K — a different platform, not this one.
Party Hard includes the Dark Castle DLC! NOW WITH LOCAL Co-OP! In Party Hard, you play as someone who is really tired of the neighbors having loud parties. Instead of calling the police, you decide it’s a better idea to kill everyone – using your faithful knife and the environment. The tactical strategy follows a series of killings at parties through-ought the USA. The developers used to work mostly on casual, family-friendly games - until they participated in a game jam, creating the first prototype for Party Hard. TinyBuild backed up the original developers – Pinokl Games – to create a full version that's now on GOG! Party Hard has semi-procedural environments and focus on unique ways of killing people. In the greatest traditions of sneaking games, your main goal is not to get caught, while silently picking off unsuspecting victims one by one. Dancing and blending in during a suspicious situation is key. - A (not)serious story that follows a series of murders through the USA - 19 unique levels with random variations on each one - Use traps, cause explosions, become a ninja - Multiple unlock-able characters - Local Co-Op Multiplayer - Special random events, like a bear coming in and killing everyone for you - Trigger the DEA, SWAT cars, paramedics, firefighters to come in and ruin the party 5 Playable Characters! The guy who wants to get some sleep The ninja who is fast, stealthy, has a smoke bomb, but shouldn't be seen The cop who can carry around bodies without suspicion, and frame other people The girl who can knock people out The butcher who has a chainsaw Play the game on twitch and let your viewers impact what's happening! Yes, you can let your twitch viewers mess with you during Party Hard. They can trigger all sorts of chaos, like calling in more people to join the party, calling in SWAT, causing Sharknados, and more!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.59−80% | 128ratings | 62% | — | not modelled |
| $1.99−80% | 12.7Kreviews | 90% | — | $628.3K | |
| $12.99 | 1.3Kratings | 82% | — | not modelled | |
| $12.99 | 1.3Kratings | 86% | — | not modelled | |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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