
Fight your friends as puppies, kittens and other fuzzy creatures in PARTY ANIMALS! Paw it out with your friends remotely, or huddle together for chaotic fun on the same screen. Interact with the world under our realistic physics engine. Did I mention PUPPIES?
Most likely between $5.1M and $14.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 81% | approximately $8.5M |
| Xbox | $19.99 | 72% | — |
| PlayStation | $9.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.74 on Xbox · Türkiye (−63%). Compare 30 prices in 15 markets →
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its good in all but we need a creative mode this is not a hate mesige im just saying
ok
muito legal com amigos
小动物很可爱
sehr sehr cooles game, dennoch sind die Mitspieler manchmal sehr nervig
好玩
my friend machewka loves this game!
party time
小屋钓鱼设个900上限去掉鱼饵成本经常钓完400鱼干赚不到,快速匹配更是烂完了,逆天策划不知道是摆烂了还是觉得无脑轻拳头槌玩着很有意思,推土抓磕被骂半年了也不改,禁宏天天调冲拳飞踢这些基础操作,对用宏的连招反而没多大影响,现在的推土更是扩大宏的操作空间有些人经常打完一整局都没用过几个常规冲拳飞踢,匹配机制也是一坨,散装单人排四人车队都是日常,最恶心的是没人匹就塞人机,人机不会快速扔人,玩家扔人它还在旁边挤来挤去,有时候甚至拉着敌人导致玩家扔不掉纯纯副作用,人机在其他阵营又喜欢打针对,对不同玩家的攻击欲望明显不一样,没有新玩家甚至老玩家都没多少,每次匹配三四分钟不是人机就是无脑推土抓磕的老玩家车队,拉黑上限三个和匹配机制这两勾丝设计导致同一队输很多次了还是能匹到,以上所有问题没一个瞎编全是被恶心之后发现的问题
解压休闲游戏,挺好玩的。但是比较菜总打到队友啊哈哈