
Travel to Paraiso Island, make new friends and build your own paradise.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

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Languages: English**languages with full audio support
Reviews
"Paraiso Island" is an unusual story, most garbage on Steam is straight to Steam Direct but the cash grab here is being run differently, not to let the cat out of the bad, but that's what this is, a cash grab, and not a nice one (if there is such a thing). What do you do in the game? What is it? At face value this is a really poor quality Playstation port, a godawful third person adventure game that would have gone straight into the bargain bins at a brick and mortar for a month, then straight into the dumpsters. The story involves helping an injured bat named Noodoo rebuild her life after a hurricane on a tropical island, where you meet various islanders and complete quests, but none of that is implemented well at all. The developers abandoned this 4 years and 11 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. And this is where we get to the toxicity... they couldn't work out how to finish the game. What they published on the Playstation was a failure, and also, incomplete (but console peasants like that kind of thing). But despite being unable to finish their game, there's an eye watering THIRTY FIVE UNITED STATES DOLLARS of near-empty cash-grab DLC for this garbage. Can you believe that? So that's why this is a cash grab. No incomplete game should ever have DLC of any kind; the developer seeks deliberately to abuse Steam Direct for profit. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. The graphics aren't great, godawfully bad D minus Playstation game assets. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. So this is "free", but it's abandoned. Worse, it was never intended to be free. The developer intended to charge for this if it ever left Early Access... but the developer just couldn't be bothered. Making this abandoned pollution that gamers need to filter through when searching for products made by more ethical developers who fulfill their promise to deliver on their Early Access commitment instead of breaking that promise. Even after that, you're expected to pay up $35 USD to unlock content through DLC purchases. The game should not be considered completely unlocked until you empty your wallet for the developer. This is misleading and predatory pricing on a product falsely marketed as "free". In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Definitely not. This isn't worth it. I'm paraphrasing another reviewer here, but this should be a paid product... they'd have to pay people to download it. They had time to make $35 worth of DLC but no time to actually work on their garbage game. What an insult.
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Concurrent players on Steam, sampled daily since tracking started.
[h1]Before I played Paraiso Island, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Игра 'Paraiso Island' – это приятный и расслабляющий симулятор жизни на тропическом острове. С самого начала погружаешься в атмосферу безмятежности. Графика яркая и красочная, музыкальное сопровождение идеально подходит для релаксации. Основной геймплей заключается в развитии своего острова: строительстве зданий, выращивании урожая, ловле рыбы и взаимодействии с другими жителями. Задания не сложные, но достаточно разнообразные, чтобы постоянно находить себе занятие. Особенно понравилось кастомизировать свой дом и одежду персонажа. Но есть и минусы. Порой темп развития кажется медленным, особенно на начальных этапах. Не хватает более продвинутых социальных взаимодействий с игровыми персонажами, диалоги довольно поверхностны. И хотелось бы больше событий, чтобы остров не казался совсем уж статичным. В целом, 'Paraiso Island' это забавная игра, чтобы расслабиться после напряженного дня. Если вы ищете сложный и динамичный геймплей, она может вам не подойти. Но если вам нравится ухаживать за своим маленьким миром и наслаждаться красивыми видами, то рекомендую попробовать.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.