
Para: Rime of Zealot is a 2D side-scrolling suspenseful thriller adventure game.It is inspired by the ancient mariner's tale.You will take on the role of the protagonist, Lovan, navigating the pressures of survival while uncovering the truth behind the events.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Traditional Chinese, English
Reviews
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This game is nooooot terrible . It has a lot of bugs and lacks any sort of direction . I got lost the second I started and the fact that you lose life for no reason doesn't help the experience . I couldn't drink any water either or do anything . The game has potential , but is still too early in development to be released . I love the art though and the theme as well . But this game needs a lot of work yet
Para: Rime of Zealot, 2 boyutlu, yandan kaydırmalı, sürükleyici bir gerilim macera oyunudur. Antik denizcinin hikayesinden esinlenilmiştir. Olayların ardındaki gerçeği ortaya çıkarırken hayatta kalmanın baskılarıyla başa çıkan baş kahraman Lovan'ın rolünü üstleneceksiniz.
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Concurrent players on Steam, sampled daily since tracking started.
"Para: Rime of Zealot" is a garbage 2D stylized "adventure" game, that's really more badly written e-book than game. Sure, we're ripping off the Rime of the Ancient Mariner, only badly, and if it was like a badly made anime. The gameplay sucks, the story is worse, the art is bad. This has some really mediocre looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarly visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
支援鍵鼠
BUG有点多
☀️
Игра 'Para: Rime of Zealot' - это атмосферный экшен-платформер с глубокой, хотя и немного запутанной историей. Визуальный стиль подкупает мрачной красотой и тщательно проработанными локациями, навевающими мысли о Dark Souls в 2D. Боевая система требует терпения и стратегического подхода, так как даже обычные враги могут стать серьезной угрозой. Уклонения и парирования - ключ к выживанию. Несмотря на положительные стороны, игра не лишена недостатков. Местами дизайн уровней кажется слишком сложным и запутанным, что может привести к разочарованию. Сюжет подается обрывочно, и для полного понимания происходящего требуется внимательно изучать окружение и описания предметов. В некоторых местах управление ощущается слегка скованным. В целом, 'Para: Rime of Zealot' - неплохой выбор для любителей хардкорных платформеров с уклоном в атмосферу и исследование. Если вы готовы к сложностям и не боитесь часто умирать, то игра может вас затянуть. Но будьте готовы к тому, что для полного погружения в мир игры потребуется немало усилий и времени.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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