
Discover a welcoming world in Palia, a free-to-play fantasy life sim adventure where you can craft, explore, and create the life and home of your dreams. With nearly endless ways to make Palia your home, you’ll find relaxation and joy in every corner of this vibrant, heartwarming world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Discover a welcoming world in Palia, a free-to-play fantasy life sim adventure where you can craft, explore, and create the life and home of your dreams. With nearly endless ways to make Palia your home, you’ll find relaxation and joy in every corner of this vibrant, heartwarming world.
Dive into a world rich with adventure and lore. Complete quests that reveal the secrets of Ancient Humans, deepen your connections with Palia’s Villagers, raise adorable animal companions on your Ranch, and help shape the story around you.

Design your ideal space with near limitless possibilities! Craft items, place Building Blocks, and landscape with Yardwork Decor to create a home that’s uniquely yours, both inside and out. Display your creativity and join Home Tours to get inspired by the community's incredible designs.

Step into the Royal Highlands, a sprawling region surrounding the ruins of an ancient palace lost to time. Meet new Villagers, encounter unique flora and fauna, and uncover long-forgotten secrets hidden across these beautiful, sun-kissed lands.
Meet your very own horse and journey side by side across Palia’s gorgeous landscapes where every mounted adventure becomes faster, farther, and full of possibilities.
Explore a dense, magical forest filled with surprises around every corner. Discover new artifacts, creatures, insects, and more when you unveil Elderwood's mysteries with friends.

Palia changes and evolves throughout the year with seasonal updates and celebrations. Each season brings new adventures, Bulletin Board quests, community events, progression paths, and surprises to enjoy with friends. Between fall and winter to spring and summer, there’s always something fresh to enjoy that will keep you coming back.

Grow meaningful relationships with lovable Villagers or team up with fellow adventurers for unforgettable journeys. Chill out by collecting and trading irresistibly adorable Plushies, Potato Pods, and Stickers, fostering friendships one collectible at a time.
Wander through Kilima Valley, Bahari Bay, the Elderwood, and the Royal Highlands to gather rare insects, forage for ingredients, and enjoy the scenic beauty of Palia. Tend to your home plot, nurture your garden, and live your dream life.

Whether solo or with friends, Palia is a place where you’re always welcome. Discover a cozy community filled with new friends, enchanting magic, shared adventures, and endless charm.

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 44.4Kreviews | 86% | — | $0 |
| Free | 7.5Kratings | 74% | — | not modelled |
Engagement
Reviews
Themes across 1306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I started playing the game and quickly stopped soon after. I didn't remember why until I downloaded this game again to give it another try. - There is no real co-op. You can get into a party with your friends and gather a specific resource together. That seems to be about it. As I remember, quest progress is not shared so if you're both on a quest to talk to a specific NPC, you both need to talk to that NPC. If a quest asks you to gather a set number of resources, you need to gather those resources individually. - Little to no direction. If you have ADHD, do NOT play this game. The quest log is absolutely clogged with quests and always has been. There are as many MSQ quests as there are side quests and other quests, none of which seem consequential, none of which feel like they have any weight. You're going to feel somehow both over and underwhelmed -- underwhelmed by the impact the quests have and overwhelmed by their sheer number. - Bad Map Design. I was trying to figure out how to go get a horse so I could get around faster. If you try to see where that particular quest starts, it takes you to a view of the world map and shows you. However, if you bring up your own map and try to figure out how to get there... yeah, no. Good luck with that. It only shows you a map of the current region you're in and gives you no direction on how to get where you're trying to go. - Chest Monster: You only need to place down one chest to shove all of your stuff into. Its inventory seems to expand forever and you can craft from chests. These are good things, except for the fact that opening that chest and seeing all the stuff that you've collected at once is overwhelming. They at least gave you tabs you can click on to see only items of a specific type, but opening the chest on my home lot for the first time after awhile had me focusing ONLY on what I perceived as a mess and it took me a moment of forcing myself to focus on the UI to see the tabs. - No Quick Stack Option: If you come back from a trip and have a bunch of stuff to offload, there is no quick stack option that I've seen. You have to walk up to the chest, open it, and click on every single thing that you want to put away to transfer it into the chest. There are very few pros compared to the amount of cons. Cute graphics don't really make up for bad design. I'm not even going to complain about the copious amount of what feels like predatory monetization (FOMO) because as a free to play game, they have to make money somehow. What I will say is that for how much money they encourage you to spend, it doesn't seem like you're getting much in return.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $8M | 12.7K | 84% | $19.99 | |
| $1.6M | 2.5K | 90% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Latest in each market: best MX #71, worst CA #95 · 8 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The days of developers caring about optimization and bug fixing is dead. Palia has been in "early access/BETA" for years and with each new iteration of content their code becomes an even bigger pot of congealed spaghetti that causes new problems that will never get addressed. They will release regular paid cosmetics and micto-transactions for any possible reason while actively ignoring any feedback or requests for optimization.
辛辛苦苦交港口任務想拿神武駒,結果一問伺服器的大大們說,你沒買許可證不能騎,為了騎他還要花1千塊買許可證,那為甚麼要放進去獎池裡面.........聽完頭頂三條線都出來了...........我完了56個小時,換來的是要花1千買許可證的神武駒
Not huge on the irl money prices in the game but that aside you can play this game without putting a cent into it. It is a lot of fun. Lots to do. the lore and story is good. if you are looking for a cozy time sinker this is a good one.
Wont let you delete your character to start over, unplayable.
It feels like someone tried building an entire game out of a crafting mini-game. Controls and UI are surprisingly clunky for something that's been out for a few years. Character customization is disappointing. Someone literally thought: Let's create a world populated by diverse, unique, highly customized elven NPCs with a variety of body shapes, skin colors, unique facial features... and we'll let the players be humans with the same exact body and three skin color choices. Apparently, Palia sold out to Daybreak Games, and Daybreak is a subsidiary of Enad Global 7 which is a Swedish holding company that's been hoovering up game studios, sucking value from them, and then barely maintaining the acquired games while adding massive cash shops. It's too bad, it was nice playing an RPG without a health or mana bar for a minute.
E um jogo muito divertido,recomendo para quem ja jogou stardew valley pois lembra um pouco.Acho so que deveria melhorar a questao de conseguir roupas para o seu personagem mais facil,ao inves de ter que gastar dinheiro.
supeeeer but could u add russian language pls
A beautiful and exciting game! I've enjoyed playing it so far and the storyline is so interesting and fun. Would recommend giving it a play!
Imposible jugarlo en pc no se puede configurar la resolucion, es un bug conocido y no lo han arreglado, la cambias y se vuelve a cambiar sola.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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