
Paladins is the ultimate fantasy team-based shooter experience, with over 50 customizable Champions fighting in 5v5 action across a diverse Realm of modes and maps!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'll preface my review by stating that like few handful of people, I've played since the open beta around late 2016-2017. Unlike a majority of people however, I've played paladins since then on almost all platforms it has ever been available on, not because I love paladins that much even though I do but because it was what I could access it on during those periods. Collectively over the years, my total amount of playtime hours are closer to 7-8k hours I say that to say despite everything, and I mean everything this game has gone through, there is no worse state that paladins has been in, more than now. This game has a very recent specific bug unlike anything I've ever experienced, and have tolerated and still struggle to tolerate today. After you, your team and the opposing team have successfully locked in your champions for a match and have been queued onto loading screen, they is a slight chance (say a 30% chance) you will be reverted back to the champion selection page, which renders you unable to do literally anything but force close the game. Unlike many, if you decided to launch paladins again and be placed back into the loading screen for the ongoing match that is probably already a "lost cause", there is another say 30% chance you will be reverted back to the homescreen which (you guessed it) is glitched and also renders you unable to do anything but force close the game for the second time. I personally have experienced this "bug" numerous of times, and for others that join the match normally, if you notice your teammate has disconnected literally as soon as the map loads, they probably had this bug. I personally have had to close and re-launch paladins three times because of this bug, and by that point your match has already ended, or you're currently down 0:3 with teammates that have either willingly left or have had this bug happen to them and simply refused to re-launch paladins again. Literally today, what lead me to make this review, was having my entire team, all five of us had this "bug", and only me (after to 2 restarts) and another rejoined the losing match. I don't see anyone talking about this "bug" in the reviews, but genuinely unless you have unlimited patience or a genuine appreciation for what paladins is despite the bugs, toxic playerbase and the mandatory steamrolls you will experience either because people don't play their class roles properly or utilize in-game mechanics like items effectively then, for your own sanity. Stay Away From This Game. I uninstalled this game very recently literally because our sole healer, purposely left mid match after we were up 2:0. For literally 0 reason. He did not return, but my teammates out of frustration left alongside him not too long after. I reinstalled this game because personally the fun experiences of the champions outweigh all of the negative experiences. Leaving games mid match, ♥♥♥♥ talking teammates during steamrolls, purposely afk-ing teammates because they are weak minded and believe they'll lose eitherway, hell some people throw matches just to spite other players. All of these things are normalized in Paladins. I wouldn't recommend this to anyone, and I regret falling in love with this abused, mistreated abandonware, and the toxic negative playerbase that is a direct result of the treatment it received.
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Turkish, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game ruined by lobotomy teammates who play like they are disabled and blowing into a bagpipe to move their characters, also probably licking an ipad to shoot their guns. If you're expecting with players that have any sort of normal human brain capacity you're in the wrong place these guys play like dry sperm cells that barely crawled through the gates of the race. 10/10 game -10/10 teammates also viktor mains you need to be executed
I hope one day this game can make a come back, such a shame how the developers gave up on this game. I tried OW and MR nothing even close to how fun Paladdin is. The amazing flexibility in every match you never truly know the opoonent's plan. Even as healer i can be a flank, yes, flanking Seris is my main hero hehehe. I MISS THIS GAME SO MUCH. . Hopefuly one day something good will happen, till then, I can only cherish the good time.
It's been a fun ride Paladins, too bad your company seems to hate their own game. Also, who asked for Pepper? Who wanted that?
У меня здесь кошка. Проходящие мимо друзья могут прикоснуться к ней и нажать "Нравится", чтобы погладить ее один раз А особенные кто обожает котиков и собак поставят награду __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
the game in my opinion was nearly better than overwatch just wish they continued with updating it, loved playing it when I was younger and I play the game every now and then and obv the graphics have aged over time but it's still peak to play
To think that there was a time when Overwatch was something like 40 dollars, while this game was free and also had a delightful card loadout system... and yet, somehow, it never really took off. It's unfortunate how the world works sometimes. Being on Steam back in the day desperately browsing free to play games definitely introduced me to some unique experiences, this being chief among them. I'm glad to have been around for it through all the ups and downs over the years. Even now after development has stopped, the game is still genuinely a good time.
Овервотч на минималках.
+3000hs PS4 + 1000hs PC Antes de desinstalarlo para siempre había que dejarle una reseña. Paladins marcó totalmente a muchas personas. Cuando iba a la secundaria, en la escuela hablábamos de Paladins, al volver, mientras comía veía videos o streams de Paladins, después de hacer tareas, se viciaba un rato a la noche. Muchísimo tiempo no solo jugando, hablando de el, pensándolo. Me acuerdo de un amigo, me contó que el volvía rápido del laburo con ganas de viciar, mientras iba en la moto pensando en jugar Paladins. Con el tiempo uno termina buscando esa misma sensación en otros juegos y ahora justo Marvel Rivals acaba de implementar un nuevo sistema de talentos combinando sinergias entre personajes, así que teniendo el mismo sistema de Mid Tank y Off Tank, es lo más cercano y se siente una esencia Paladins muy linda, esencia que Overwatch NO TIENE (+1200hs en OW). Si alguien todavía le tiene cariño al juego, le recomendaría ir probando alternativas, Marvel Rivals (Más ahora que cambiaron el balance añadiendo talentos y nadie entiende nada) o en su defecto Deadlock, el cual es un MOBA Hero Shooter, por lo que ya no sería para nada similar, pero cuenta con un sistema de buildeo y tienda de ítems siendo shooter (Yo esperaría a su salida oficial pero aprenderlo a jugar de antemano también está bueno). El día que los servidores finalmente cierren, ojalá no les quede ese vacío que sentimos cuando desaparece un juego al que le dedicamos tanto. Valoro a la gente que quiera quedarse hasta el último día pero tarde o temprano este juego va a cerrar, y cuando llegue ese día que tengan otro lugar donde seguir disfrutando de este género.
dying game with no new updates. but the best hero shooter ever. used to play this when i didnt have enough money for overwatch lol
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.