
As Jack Argyle, you are tasked with restoring communication at the underwater ex-Aegis facility known as Phorcys Station. Be careful, or risk joining the spirits trapped inside.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best jump scare of my life https://www.youtube.com/watch?v=SOdm6tdrrKY&t=939s
Игра 'Pact of Joy: Prologue' предлагает довольно мрачную и интригующую завязку. Визуальный стиль, выполненный в пиксель-арте, создаёт атмосферу безысходности и тайны, отлично сочетаясь с тематикой сделки с демоническими силами. Сюжет, хотя и короткий в прологе, сразу же захватывает, заставляя с нетерпением ждать продолжения, чтобы узнать больше о мире и мотивах персонажей. Геймплейно игра представляет собой смесь визуальной новеллы и point-and-click адвенчуры. Загадки не слишком сложные, но достаточно интересные, чтобы вовлечь в процесс. Музыкальное сопровождение прекрасно дополняет атмосферу, усиливая напряжение и добавляя глубины происходящему. Несмотря на то, что это всего лишь пролог, 'Pact of Joy' демонстрирует большой потенциал. Если разработчики смогут сохранить такую же мрачную атмосферу и интересные сюжетные повороты в полной версии, то игра может стать настоящим открытием для любителей dark fantasy и пиксельных приключений. Жду с нетерпением выхода полной версии.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had a lot of fun with this one. It's a little jumpscare heavy in a kind of silly way, but it reminded me a lot of the developers prior games like Born Into Fear. I enjoyed this a lot more than I expected, and I'll probably pick up the full game on launch. Worth checking out this little teaser, it'll take about an hour or so. Still not convinced? Check out the video, see for yourself! https://youtu.be/NOoVt3q3i0s
I enjoyed this little taste of whats to come! Im just a little confused in the tone of the game. It comes across as so serious but then it has that silly feeling Elevator Jumpscare. Overall nice Prologue you got there. I felt like walking speed is a bit too slow and feels heavy while sprinting is ok? I kinda ended up sprinting all the time.
Nice lil sample of scary station scenario. Fair amount of decent jump scares, nicely done atmosphere. I do agree with the other guy about the door thing, took me awhile to "find" them!
Ёб*ный рот вашего лифта **ять
naja
Quite charming. The models are quite simple which is to be expected for a little indie game, but the story is intriguing and it's well made. The only real issue I had is the sheer number of times the player character gets knocked out or faints. After the third time I found it very difficult to believe.
난 쫄보라는걸 알고 도전을 했지만 사람은 부딪히면 강해지는게 아니라 깨진다는걸 알려준 게임 깝툭튀에 자신이 있으신가요? 이겜을 추천합니다.
Jack Argyle olarak, Phorcys İstasyonu olarak bilinen eski Aegis sualtı tesisinde iletişimi yeniden sağlamakla görevlendiriliyorsunuz. Dikkatli olun, yoksa içeride sıkışıp kalan ruhlara katılma riskiyle karşı karşıya kalırsınız.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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