
Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.
Most likely between $42.6M and $120.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $71M |
| Epic | $24.99 | 96% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.32 on Steam · Russia (−79%). Compare 16 prices in 15 markets →
Reviews
Themes across 1987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
硬核,相当硬核
Dumbest game ever. Its legit just a daycare for morons, bc you cant do anything without the ai getting stuck on nothing and suffocating, or pissing into the only fresh water available. you are activly fighting againt not only the environment, but also the unreasonable stupidity of your own ai. not worth it. at all. 7 hours and i still dont have a single world without piss poluted water. ♥♥♥♥♥♥♥ stupid.
好玩,玩缺氧的半个小时是我最开心的十个小时,经常一玩天就亮了
Mejor que la cocaina
Complex but fun once you get used to it
like head but better
Infinitely replayable, infinitely moddable, countless ingenious ways to solve problems... if you need a gentle, just-cerebral-enough distraction, this is it!
非常好游戏,使我产生喜悦反应 [h2] 优点 [/h2] [b]相对详细的模拟物理[/b] 缺氧引入了相对准确(当然是相对于类似游戏而言)的物态变化:融化,凝结,蒸发,液化...这些详细的物态变化给予了更多玩法,也能带来更多挑战[spoiler] 经典新手挖开岩浆区隔热物块导致殖民地成蒸笼 [/spoiler]。 [b]永无止境的模块探索[/b] 如果你玩过一些流水线游戏,就会知道模块优化也是这类游戏的乐趣所在。无论是利用游戏正常机制,还是使用各类特性[spoiler]Bug[/spoiler],建造更高效、更自动、更小、更便捷的各类模块总能给予乐趣。如果你真的是模块苦手,还有各类大佬提供的模块教程,相信你在搭建几次后就能理解并学会搭建类似模块。 [b]优秀且独特的美术风格[/b] 无论是复制人的各种动作,还是各种机器运作的有趣动画,克雷的美术无可挑剔 [b]隐藏的剧情[/b] 如果你在好奇缺氧的剧情是什么,我推荐你在游戏慢慢寻找。游戏中的各类遗迹会提供过去世界的蛛丝马迹,需要你自己一步一步拼凑[spoiler] 如果不想拼凑碎片化的剧情可以去B站上看[/spoiler] [b]运营你的基地![/b] 如游戏介绍般,打造自己的基地,相信看到井然有序[spoiler] 或者一团乱麻但仍努力的活着[/spoiler]的基地,定会有成就感。 [h2] 缺点 [/h2] [b]小心你的cpu[/b] 游戏的大量物理计算会让你游戏越到后期越卡,这显然不是什么好体验 [b]聊胜于无的教程[/b] 作为如此复杂的游戏,游戏内内置的教程显然是不够格,甚至在某些方面是错误的,很容易让人一头雾水,游戏内内置的百科不够详细,依然需要去Wiki上去查数据。 [b]愚蠢的复制人[/b] 如果你是新手,推荐你盯着复制人或者开好警报,不然低智力的复制人会错误的完成工作甚至会卡死自己,一定会让你血压升高。 [b]不够严谨的逻辑[/b] 为什么一吨粗盐只能提出5克食盐,为什么没有研究队列,为什么不能设定储存箱权限,为什么不能决定机器是否能手动运输。相信你在游玩过程中一定会提出类似疑问[spoiler] 好消息是创意工坊有mod能解决部分问题[/spoiler] [b]半强制的购买dlc[/b] 如果不购买最近的dlc,有些原版水生动物几乎无法养殖,这是克雷的错误。
Oxygen Not Included is a great game, but the amount of knowledge you develop from when you first start knowing absolutely NOTHING is actually crazy. 😂 There is so much detail in this game, and that’s honestly one of the things that makes it amazing. At the same time, it can definitely get overwhelming because there are SO many different things you can build, create, automate, and improve to make your colony better. You’ll start off just trying to figure out how to keep your duplicants alive, and before you know it you’re learning about oxygen production, plumbing, gases, temperatures, power systems, automation, resource management, and a million other things. There’s always something you can improve or completely redesign. The learning curve is definitely a lot, especially when you first start, but it’s also really satisfying looking back and realizing how much you’ve learned just from playing. There’s so much freedom and so many possibilities that even after you think you understand the game, you find another system or idea that makes you realize there’s still more to learn. Definitely recommend it if you like games where you can constantly build, experiment, problem-solve, and improve your world.
其他方面没有问题,就是有点浪费时间