
Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.
Most likely between $45.3M and $128.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $75.5M |
| Epic | $24.99 | 96% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.32 on Steam · Russia (−79%). Compare 16 prices in 15 markets →
Reviews
Themes across 1977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very interactive game, very fun. also updaes are amazing, lots of new cool things often enough to not get board. love it lots
great game, just wish dupes werent so retarded
硬核,相当硬核
Dumbest game ever. Its legit just a daycare for morons, bc you cant do anything without the ai getting stuck on nothing and suffocating, or pissing into the only fresh water available. you are activly fighting againt not only the environment, but also the unreasonable stupidity of your own ai. not worth it. at all. 7 hours and i still dont have a single world without piss poluted water. ♥♥♥♥♥♥♥ stupid.
Great colony sim with great physics
I once built a fully functional computer with 16 bytes of memory on this game; the game is absolutely not designed for it and it lagged a lot, but it did work, and I had a lot of fun making it!
обожаю эту душную игру, прям как в постели, душат и душат, я возбуждаюсь
Oh this is great. I had to learn a lot before I had my first successful colony, though.
好玩,玩缺氧的半个小时是我最开心的十个小时,经常一玩天就亮了
Oxygen Not Included is a great game, but the amount of knowledge you develop from when you first start knowing absolutely NOTHING is actually crazy. 😂 There is so much detail in this game, and that’s honestly one of the things that makes it amazing. At the same time, it can definitely get overwhelming because there are SO many different things you can build, create, automate, and improve to make your colony better. You’ll start off just trying to figure out how to keep your duplicants alive, and before you know it you’re learning about oxygen production, plumbing, gases, temperatures, power systems, automation, resource management, and a million other things. There’s always something you can improve or completely redesign. The learning curve is definitely a lot, especially when you first start, but it’s also really satisfying looking back and realizing how much you’ve learned just from playing. There’s so much freedom and so many possibilities that even after you think you understand the game, you find another system or idea that makes you realize there’s still more to learn. Definitely recommend it if you like games where you can constantly build, experiment, problem-solve, and improve your world.