
A "blood-pumping, face-bashing" roguelike brawler. Master heroes of your choice, craft uniquely broken builds, and hack & pummel through a myriad of dungeons in a thrilling rampage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Genres
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 1.7Kreviews | 67% | — | $0 |
| Free | 203.5Kratings | 93% | — | $23.8M |
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wallet nuff said but f it ill go into detail why this is so bad. 1 characters are all locked behind a paywall. cosmetics i can understand but there monetization priority is horrible. 2 the convoluted menus i either can't tell what is earnable and what is cash shop. fun fact you know the in russia road is road meme. "otherworld legends everthing is cash shop" 3 gameplay is so obnoxious to even play that it feels like the devs have never even played a game before. 4 cometics - i get it make money but unless unlocked should not show in a menu where the character's are. it was rage inducing trying to figure out wtf i could not get out of select character when the 2 highlighted one were apparently locked 5 currency to unlock anything - yeah please god close the game you are nothing more than a scam with extra steps cosmetic need 25 of a currency behind a shop = why show me frame one not gonna waste money on pixel garbage character fragments - need 10 = not gonna bother since no clue how to get outside of quote shop so again waste. THE ONLY PLUS SIDE TO THIS GAME IS THE LOAD TIME SERIOUS WHAT WERE YOU ALL THINKING.
LOL
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English, French, German, Japanese, Thai, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Vietnamese, Korean, Russian
| Free | 9.7Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super fun game, i got half of the dlc, ima buy the rest soon
Неплохая, своеобразная игра. Играл еще в момент когда была только телефонная версия, после купил в Стиме а сейчас так она и вовсе бесплатная. Чем не повод провести в ней парочку другую часов?
一開始好玩~~但玩久了有點膩
Good
Bom, a princípio o jogo foi fácil para mim, tenho uma certa facilidade com jogos roguelike, então recomendo como primeiro jogo para entender o gênero. Os personagens são bem bonitos em questão de arte, e essa é a coisa q mais me chamou a atenção. O jogo é fácil e rápido de zerar, porem a ultima conquista depende muito do rng por isso tenho 9h de jogo. Meu primeiro perfect: 5/10
好玩
Nice game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8K | 37 | 65% | $10.99 | |
| $4.9K | 18 | 89% | $9.99 | |
| — | 0 | — | — | |
| $10.2M | 22.7K | 80% | $24.99 | |
| $773.7K | 23.3K | 88% | $2.19 | |
| $13.3K | 152 | 64% | $4.99 |