
Join the young druid Oona in an adventure to complete her first task to become a full druid. Travel through thick forests and swamps, face the creatures inhabiting them, reach the Cloud Kingdom and fight against the evil Meiga in this beautiful 2.5D platformer game.
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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是我的问题吗,为什么人物活动的这么慢
not a good platformring experience sound is good graphics is good
☀️
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unfortunately the controls felt janky and unintuitive to me and occasionally the jump button wouldnt work. the stylized way of showing the relevant button to press was cute but i confused it for a rune at first and not a button prompt. the lack of an ever-present health bar was confusing as well, and i would rather not only be able to see my health once i get hit. the scenery is gorgeous but the sound design leaves a bit to be desired. the character model is cute but i feel like those details are lost since youre rarely ever seeing it up close. i didnt make it to the boss fight people are talking about, since i wasnt really enjoying the game for the 20 or so minutes i did play it
Sound: 6 Graphics: 7 Story: 5 Gameplay: 3 Commands: 4 Fun: 5 Time to load / lag: 9 Bugs / Problems: 8 Final score: 5 impossible too play with a character that walks soo slowly
Ok
muito ruim
"Oona the Druid's Path" is an abandoned early access (student project?)... and it's a clunky unfinished and broken mess. If this was from students and they tried to show this to prospective employers, they'd never get a job again in their lives... not even at McDonalds. "Yeah we don't trust game development students this bad with hot coffee or deep fryer oil. Not since the last time". What do you do in the game? It's a sloppy 3D rendered 2D platformer... and while this is better than pixelcrap, 2D platforming is pretty much a dead genre and this defunct entry isn't making things better. It needs a tonne of polish before it's even viable as a game. It's unpleasant to play. The developers abandoned this 4 years and 3 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
This game is super cute, and definitely good for de-stressing. I saw a previous comment about there being no way to exit the game or access the menu but if it was an issue, it has since been fixed. The movement takes a little bit of getting used to but honestly it's definitely worth it. Best recommendation I can give for movement is don't try to use a movement like jumping or sliding too close to a wall or the log pieces you slide through.
[h1]見づらい[/h1] 早期アクセスだが、今後のアップデートが期待できないんじゃないかと思うので、完成版としてレビューする。そうじゃなかったら後で書き換える。 オーソドックスな2.5Dの横スクロールアクションゲーム。パズルと言うかギミックというか、そういうものを解きながらゴールを目指すタイプ。ボスもいる。マップも十分に遊べるので、ゲームとしては良いと思う。未完成ながら遊べる事は遊べる。 なお、恐らくコレクタブルに意味はないので無視でいい。どこにも記録は残らないっぽい。 ただ全体的に見づらく、思った通りの結果にならない点が結構なストレス。まず足場と背景の素材が同じなので見分けが付きづらい。遠近感や色はやや分かるが判断がつかないものが結構ある。そして2.5D特有の、カメラの位置によって見え方が変わる点が厄介。横から見ると厚みがほぼゼロとか、斜めから見ると足場が長くなって見えたりとか、トラップの当たり判定が分からないとか、2.5Dらしいダメな部分が体験できる。また、そもそもキャラや雑魚敵が小さく見づらい場面があり、ギミック全体を見せようとカメラを引くとそれはもう小さく、単純にプレイしづらいし体験が小さい。それ以外にもなんでか分からないが全体的に見づらいという印象。 最初のボスを倒した後にゴール手前の花で被弾して死ぬとノーモーションで攻撃してくるボスと戦えるのでオススメ。再戦時の登場でボスは全く動かないのでバグったように見えるが、バグってはいるのだが、戦闘は始まる。
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