
Krut: The Mythic Wings is a fast-paced hack and slash, side-scrolling platformer based on a 2018 Thai CG animated feature-length film "Krut: The Himmaphan Warriors", following the adventure of a Garuda warrior on the enchanted Island, Himmaphan.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Thai
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
[table][th] Review by [url=https://store.steampowered.com/curator/34633003-Gaming-Masterpieces/lists/] Gaming Masterpieces [/url] - The greatest games of all time on Steam. [/th][/table] Is this game a masterpiece? No, but it is a decent hack'n'slash game, very focused on the combat. Your character, the Krut commander Veera, moves from the left to the right and fights one enemy after the other. Enemies appear approximately every 50 meters. There is just a bit of platforming, using your Mythical Wings you can jump very high (or even fly using your special power), the focus of the game is clearly on fighting. Your character is equipped with a sword and can use a light or heavy attack, charge for stun attacks, roll, (double) jump, and use powerful combos if your continue to attack. Killed enemies drop spirit. Using spirit, you can upgrade your character at save points. There are 8 upgrades available, from more health, a better attack to an extra life. Unlocking save points costs spirit, too. You can run past every enemy if you wish to, but then you have no spirit to unlock save points and to upgrade your character. This forces you to fight and kill the creatures running around the beautiful world. The variety in enemies is not overwhelmingly, so if you do not enjoy the fighting you will not have fun in this game. You cannot kill enemies with just one hit, so every fight takes a bit of attacking and evading. After killing a considerable bunch of smaller enemies, you will encounter a mid-stage boss and at the end a final boss. They are large, well-drawn, but not extremely interesting as far as boss fights go. You cannot run past them, and if you defeat the end-level boss you are shown a short dialogue scene and then the next level (out of 6) starts. The difficulty starts not too high - you have 200 hitpoints and can endure quite a few hits. When you die, you keep your spirit and just have to start from the last save point, when you die falling into water/acid you can even continue from where you died. Gamepad works fine. [u][b] Conclusion:[/b][/u] Colorful side-scrolling hack'n'slash game in a picturesque setting full of mystical Thai lore.
Really wanted to like this but its just tedious. Looks lovely and the protagonist moveset and mechanics are spot on. Just the enemy and level design make this an almost instant uninstall. "fast-paced hack and slash" this is not. The base enemies are bullet sponges, hermit crab trash mobs taking 8 or 9 swings of your sword to dispatch. These should be a well timed dodge roll and a slash to eliminate, it just reduces gameplay to a crawl... .....andyou cant just speed run past them either, you need their soul drops to unlock checkpoints to get to the next area (which looks exactly the same but with bigger crabs that take even more bashing). Enemy attacks just seem arbitrary too, swapping between long telegraphed attacks to just insta smacks that are unavoidable. First boss is an even bigger bullet sponge that is actually far easier to fight than the crabs. You have a basic attack, heavy attack and a heavy attack that you charge for 2 seconds to unleash a shockwave... but they all seem to do exactly the same damage so just spam "X" and dodge. Ultimately very disappointing, this should be a closed beta as it is.... but it isnt even early access this is a full release, so with that mindset it probably isn't going to get any better..Avoid this there are so many better recent metroidvania hack n slashes out there more deserving of your money; Little Noah Scion of Paradise and Lost Epic are both excellent examples.
[h1]タイ発の鳥人プラットフォーマー[/h1] 2018年に公開された映画をモチーフにしたアクション 日本語未対応 ・いい所 鳥人さんがカッコイイ! 成長要素があるのでメトロイドヴァニアかも? 難易度調整が可能 空中をゲージのある限り飛ぶことが出来る トリッキーな動きが可能 ・うーんな所 セーブポイント毎に成長のためのポイントが持っていかれる サクサクと動かしていて楽しいアクションです 敵の攻撃をかわすためのローリングもあり アクション自体の楽しさはしっかりあると思います 問題は成長システム、倒すべき敵がさほどいないのに セーブポイントを解放するのに1000ポイント持っていかれます 大体セーブポイントからセーブポイントまで1000ちょっとしか稼げないので ちとこれは厳しい 特にボス戦でグダグダになりやすい気がします 雑魚を狩るにもリスポーンさせる為に移動を繰り返さなければいけないので そこら辺がちょっと厳し目かな?と思う点ですが アップデートなどで改善されるようならアリだと思います [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://twitter.com/_Rlyeh]Twitter[/URL] 毎日更新してます! [/code]
I just beat the game today on normal difficulty (took about 4 hours) and I think it's awesome ! Personally, I love the art style, the locations, the animations (which can be make or break for me in games likes these) and the general chara design. Music is up there too. I started playing on hard difficulty and I thought the game was hard as hell. So I lowered to normal and still thought the game was pretty brutal. That was until I realized I was earning gems that could let me make upgrades (as well as unlocking checkpoints) and then everything clicked and started getting easier. You DO NOT need to gain a specific number of gems to progress in the game (unlike what that person who played the game for 10 minutes said). Gems are only used to unlock checkpoints and buy upgrades (Health points, more damage, etc...). The story was average overall but that's not really why we play those games right ? The game is not perfect though. The gameplay and moves from the character feel a little stiff to me and I would have liked them to have a better flow. I also feel like the gameplay is missing a kneel mechanic as well as a downwards air dash attack (these attacks where you jump and push down to hit the ground). But overall, even if it feels a little stiff, you definitely get used to it and get better at the game the more you play it. The dodge mechanic is REALLY helpful in making the combat more flexible and faster. Also, in this day and age, I have to give massive props to the dev team for releasing A FULLY COMPLETE AND FULLY FUNCTIONAL GAME on day one. I played the game for 5 hours overall and had no crash, no visual or audio glitch, no issues with saving and everything was running really well. This has become a true feat to see a game running properly on launch so I definitely felt like I had to emphasize that. And now that I have a better understanding of the game, I can't wait to try and beat hard difficulty as I definitely want to play more of this really cool game ! Let's not forget the really sweet price tag that is the icing on the beautiful cake that this game is. Definite recommend on my part if you like non-gimmicky 2D action-adventure games !
ถือว่าโอเคร สำหรับเกมในแบบมหาลัย สิ่งที่ดีคืองานภาพถือว่าดี ยังไม่ตกรุ่นมากนัก ระบบขัดซีนก็ถือว่าดีในแบบงานตลาดทั่วไป ระบบเกมก็โอแต่เดี๋ยวไปพูดในส่วนปรับปรุง มีระบบอัปเกรดพลัง ก็ถือว่าโอเครอยู่ บรรยากาศถือว่าชอบ ทำให้นึกถึงสารไทยในแบบ3D สิ่งที่ควรปรับปรุง 1ระดับความยากง่าย ควรจะทำให้ต่างกันไปเลย ตัวอย่างระดับง่ายสุดยังรู้สึกว่าเกมยากเลย ควรจะทำให้ระบบง่ายเป็นระบบที่เอาไว้เสพเนื้อหาที่ลื่นไหลที่สุด ไม่งั้นคนเล่นจะหงุดหงิดและจะรู้สึกไม่สนุกกับมันเมื่อล้มเลวในโหมดง่ายๆ 2ระบบ time ของการโจมตี ของมอสเตอร์สัตว์ทั่วไป (ยกเว้นตัวบอส) มีระบบการโจมตีที่ไม่สามารถคาดคะเนล่วงหน้าได้เลย เช่นไม่มีการระบุถึงขอบเขตการโจมตีไม่มีเส้นบอกว่าถึงเวลาเท่าไหร่มอสเตอร์ถึงจะโจมตี จู่ๆก็ตีเลย มันค่อนข้างยากไปหน่อย เพราะขนาดโหมดง่ายยังกะยากเลย 3ระบบกระโดดยังมีปัญหาการ บางครั้งกดกระโดดได้ทีเดียว บางทีกระโดดได้2ที (ยิ่งตอนข้ามจุดไกลๆนี่ยิ่งสับสน) เหมือนระบบเกมจะถูกเขียนมาให้กระกดก่อน1ครั้งถึงจะกระโดดได้อีก1รอบ แต่กรณีวิ่ง เลยจุดกระโดด(เจอตอนที่ยืนบนพวกตนไม้ที่ยืนเล็กๆ)แล้วพอกดกระโดดอีกรอบมันกลับไม่กระโดด เพราะมันถือว่าการร่งลงมานิดหนึ่งถือว่ากระโดดไป1รอบแล้ว พอกดกระโดดตอนร่วงลงมันจึงถือว่าครบ2ครั้งแล้วทั้งๆที่กดแค่ครั้งเดียวอยู่ แนะนำถ้าอยากลองฝึกๆดู ผมคิดว่าระบบเกมดีแล้วแต่ถ้าทำในแนวๆเกมสารไทยได้จะดีมาก เนื่องจากระบบเกม UIผมว่าพัตนาเพิ่มได้อีก ให้มันสามารถทำอะไรได้เยอะๆ
Прикольно, вначале пол часа графомании и хитросплетений сюжета, затем игра уровня xbox 360 с уровнями на 16 минут. Ну а потом уже платформинга больше, чем боя. https://youtu.be/gZzY08PQCaE
Simplemente genial, desde las habilidades, la jugabilidad , la duracion, todo. El arte conceptual del juego en general es precioso, los diseños de los personajes y de los escenarios y la musica me encantaron. 10/10.
Krut: The Mythic Wings is a fun and short 2D Action platformer where your character is a bird of a race called Krut, you will venture in a journey where you obtain mechanical mythic wings that allows you to obtain magical power and you will fight the guardians of each land to gather the magical powers of the wings spread across the continent. The mechanics were nice and fun, different combos to master and dodge timings are crucal or you will be taking lots of damage. The game gets more fun and easier once you start nailing down those dodge timings and upgrade your skill tree for more stats. I loved the boss fights as each one of them was unique. The level design was remarkable and manageable at the same time. The soundtracks were fine but you will still enjoy them. Overall the story was worth following. Recommended 2D Action Platformer with an overall rating of 10/10
Egy 2018-ban megjelent thaiföldi animációs film alapján készült a Krut: The Mythic Wings című oldalnézetes akciójáték, amiben belekóstolhatunk a délkelet-ázsiai mitológiába – de nem úgy, ahogy szeretnénk. https://hetediksor.hu/2022/07/11/krut-the-mythic-wings-jatekteszt/
เกมสนุกดี มีความยากในระดับที่ดีแล้ว ถ้าเล่นไม่ประมาณก็จะง่ายด้วยซ้ำไป ข้อติ ตอนที่ปราบบอสเสร็จแล้ว ฉากคุยกันควรจะเปลี่ยนดนตรีเป็นดนตรีเบาๆ ไม่ควรใช้ดนตรีที่เร้าใจเหมือนตอนที่ใช้ในระหว่างที่ต่อสู้กับบอส
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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