
A survival horror game based off of Five Nights at Freddy's featuring many iconic characters from Barney & Friends. Defend, upgrade, and discover secrets throughout the one night you will spend trapped in a prison.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Why is this game so freaking good 😭 It's basically One Night At Flumpty's 2 if you had a shotgun instead of a light switch. And a crafting bench. Really love the slow methodical progression through the night. Ngl, i really hate most FNaF fan games for being so drawn out with, like, 7 nights. It just gets really long and boring. The "one night" type fan games, however, do not overstay their welcome, which is great. So, what do we have: [list] [*]One night that takes around 40 minutes to finish on normal mode; [*]Hard mode and the custom night; [*]Crafting and upgrade system; [*]Neat introduction of new game mechanics every hour; [*]Hand-drawn graphics and amateurish voice acting (very charming) [*]Barney the Dinosaur... (and friends...) [/list] Feedback: Of course, the RNG is present heavily in this game. I died only once during my normal mode playthrough because of RNG (my camera was shut down when i needed it to make the lights in the halls work. Actually, you can still blindly shoot into the darkness but i panicked). Had a ton of powder and batteries but almost none of metal during the same game. It's frustrating but i guess it's bound to happen given the nature of the game (FNaF fan-game, lole). I didn't know ammo refills at the start of an every hour because i forgot. So, spent a lot of crafting material for nothing. And i only noticed it at 4 am. Maybe this hint should've been added to the manual in the normal mode? Speaking of crafting materials. Sometimes they spawn really close to the button that closes the camera when you hover the cursor over it. It happened a lot during the first few hours, but i got used to it. The mag size upgrade seems kind of useless? 2 shells were enough for me on the normal mode. Especially with how fast the reload is. Seems like the stun upgrade (which you [b]really[/b] need if you want to beat this game) just makes it redundant. And also there can only be 3 enemies attacking you at the same time. Overall, ONaB3 is a great game for being a free FNaF clone (which is on Steam, mind you. They had to pay 100 bucks to release it here. Have you seen any other decent f2p FNaF clones on Steam?) and even compared to other games of this niche. You can see the effort IFMGStudios put in their creation and it's honestly admirable. Check it out.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
i could not eat the kids :(
this game made me goon my pants off help me barney was so scary dude... bazayari..
I LOVE GUNS IN FNAF GAMES SO THIS IS PEAK
vry fum barny go die in hole wrinkly old bastred
You can shoot Barney with a 12 gauge,nuff said
Ok not gonna lie, this is a great fnaf fan game, the animation and the artstyle is really amazing, when i first saw this i was pretty interested, however BJ can get annoying sometimes but great fan game! hope to see some new content soon!
pretty scary to me
Surprisingly good, major issue was certain events interfering with your ability to deal with the animatronics can overlap and that makes it unfair in some cases to even deal with them. Some upgrades could benefit from a short description, but experimenting isn't overly punishing either. I enjoyed the resource management aspect and learning the tells for things like the creature in the vents or keeping track of how long it can take before any of them might be at your doors. Using the cameras to gather crafting materials was a surprisingly clever move considering how it encourages you to check them without it being distracting and it's not time consuming. The final night destroyed my right hand since I was meant to be constantly clicking precisely, in retrospect if I turned my mouse's dpi down it might have been easier, but it would have messed up the rest of my muscle memory for exiting cameras.
i killed a dinosaur, 10/10
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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