
Help a royal child find their way through their dreams! Use cards to build paths, create combos, and adapt your strategy as each run brings new challenges and bosses. Will you let the nightmares take over?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A Slavic fairy tale roguelike where you build the dungeon as you go.
Arrange the rooms to create your own path through the child's dreams. Combine them to defeat your nightmares, and progress further with each run.
Build your deck from unique cards with powerful effects.

Place rooms to progress across the grid.
Engage enemies to earn currency or add new cards to your deck.
Spend currency to expand and upgrade your deck.
Optimize your deck, defeat enemies, and conquer the final boss.
Replay runs to craft entirely new decks and strategies.
Dive into a universe inspired by Slavic legends
Enjoy a clever combination of real-time puzzles and deckbuilding.
Play a roguelike game where building your deck allows you to express your creativity.
A sharp, and empowering experience designed for mastery
Genres
Stats
Languages: English*, French*languages with full audio support
Engagement
Reviews
I got to play the game a bit before it was released, so my shown playtime doesn't reflect how long I've played (~3 to 4 hours). This is a very good student-made game. As of now it lack content for a complete game, but is a very solid proof of concept that show a good understanding of what a good roguelite should be like. If this ever get refined to a comercial version, I would gladly take out the credit card. For now, it's a well made demo, with a few ways to make fun infinite combos to discover and a very polished art direction. You'll get a few hours out of it before finishing to explore everything the demo has to offer and those should be enjoyable.
Smart, gorgeous and challenging. Nice, congrats! :D
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 36 reviews with recorded playtime.
interesting one, well done visuals and interface, quite good for a student project
good game, definitely interested in seeing new chapters and such.
i'd love to see a full campaign
I can see a lot of potential in this concept, really nice little game with a beautiful ambience!
Vraiment très sympa j'aime beaucoup le concept, dommage qu'il soit si court
Its a cute little game definitely worth the free download i enjoyed playing it
[h1] 斯拉夫童话肉鸽卡牌,自己铺路自己闯♥ [/h1] 斯拉夫童话肉鸽卡牌。扮演一个皇家小孩,在梦境里用卡牌铺路、打连击、打Boss。每次重开路线和怪物都不一样,需要根据手牌临时调整策略。 “自己造地牢自己闯”房间怎么摆、路怎么走全看你,组合不同的卡牌效果来对付噩梦。每局都有新挑战,死了就重来,经典肉鸽循环。 槽点也有:不支持中文,加上目前还没正式发售,热度很低。ISART DIGITAL是游戏学校,学生作品常见的那种“想法不错但体量不大”的感觉。 [h1] 商气洗声瘦,晚阴驱景芳。 -- 秋怀十五首 孟郊♥ [/h1]
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.