
Inspired by old-school platforming games, On the Bubble is an action-packed 3D platformer for fans of fast-paced games. The level editor allows anyone to make and share their own creations to be completed at breakneck speeds.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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[h1] Нужна видеокарта RTX - она дорогая и это чисто маркетинговая безделушка [/h1] Да и особых красот на кадрах из игры нет - такое вполне может и анриал без всяких рейтрейсингов.
I balled so hard. Game contains many challenging levels and controlling the ball takes mastery which I appreciate. The game is rough on the edges but definitely has potential to become a very fun game.
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Fun demo! I'm certain with the right care you can roll your way to a banger of a game. Now it's time to B A L L
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Klasik platform oyunlarından ilham alan On the Bubble, hızlı oyun hayranları için aksiyon dolu bir 3D platform deneyimidir. Seviye düzenleyici, herkesin kendi yaratımlarını son derece hızlı bir şekilde tamamlamasına olanak tanır.
[quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "ModIO" account... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] "On the Bubble" is one of literally thousands of student projects infesting Steam. It's from Breda University of Applied Sciences in Netherlands. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. The students were tasked with making a basic rolling ball platformer game... which is a terrible idea and the faculty at Breda should be ashamed, given there's asset packs that let you slap out a rolling ball platformer in the space of an hour or so. So yeah, the students got little to no valuable education from this homework exercise, but let's stop and think about what value this has for us gamers... none whatsoever. The graphics aren't great, minimalist/neon/low poly dross, real low effort stuff. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. On pricing, this is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 8 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
Low frame-rate, no free camera, settings don't even work, feels low quality and un-optimised. Don't waste your time
For me there are a few things I hate about this game. 1. i can not seem to turn off the music either with the controller or mouse. It gets repetitive and annoying after a while. 2. The game crashed after the 3rd level. Has to restart it in order to play more. It is not my computer as I meet and exceed recommended settings for this game.
Yes.