
A short modern visual novel in which a young woman wanders into a [theoretically] abandoned train station, only to find people from her past waiting inside.
Modeled estimate, not a reported figure. How we estimate →
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I keep thinking about what the train means. This is an abandoned station after all, so surely it will never arrive? Then why does everyone here think it is coming? And why do they all talk about it so... "Differently"?
"Never a better time than now to be an odd fella."
Kind of like if Luigi's Mansion and René Magritte had a baby and it was a visual novel. Am I allowed to say that? Though, only is it like this in a sort of philosophical way. Also there's a time system, so you'll have to pick and choose which person you talk to.
Oh. But the train! Just wait for the train!
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Languages: English, Japanese, Simplified Chinese
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.