
A sleep-deprived scientist must use a broken cleaning robot to contain a biological outbreak he accidentally caused before his wife returns and discovers the chaos.
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About
After a long, chaotic night, a sleep-deprived scientist accidentally unleashes a dangerous biological virus inside a high-tech laboratory. The worst part? The lab belongs not only to him… but also to his brilliant (and far less forgiving) wife.
With time running out before she returns, he must rely on a broken, barely functional cleaning robot to contain the spreading contamination. So click the orange panel to recharge the laser and look out for the enemies.
Fight through waves of corrupted viruses and keep the infection under control because failure doesn’t just mean disaster… it might mean the end of his marriage.... and his own life....
Retro-inspired 2D rail shooter gameplay
Fast, arcade-style action
CRT visual aesthetic
Increasingly Enemy patterns
A bizarre cleanup mission gone wrong
Genres
Stats
Languages: English
Reviews
This game is extremely harsh on the eyes — the visuals are so intense it’s hard to even look at, let alone play. The gameplay is also very basic for 2026: you just press a button and aim at some weird shape ahead to destroy it, and that’s it. Very weak. Not friendly for people with sensitivity to flashing lights.
fun and i love the look of it but it really made my eyes hurt lmao
Não entendi muito bem como jogar, mas parece ser um bom jogo
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Concurrent players on Steam, sampled daily since tracking started.
Не плохо, 5 уровней, довольно проста в прохождение, разок пройти можно.
I only made it through the first two levels before giving up. The music got annoying pretty quickly, and the gameplay started to feel repetitive almost right away. There is barely any enemy variety, and even though enemies spawn fast, it does not make things more exciting. It just makes it feel like you are doing the same thing over and over. One of the biggest issues for me was the lack of any real tutorial. I spent the first 10 minutes not even realizing I had to press a button to charge the battery, which made the beginning more confusing than fun. The UI did not help either. The text was hard to read, and the symbols for the battery and lives were so small or faint that they were easy to miss. After that, the whole game loop already felt samey. You go through waves of weak blob enemies that die in one hit, then get to the end of the level and fight a boss that mostly just feels like a bullet sponge. There is not much story to keep things interesting, so it all starts to blend together pretty fast. Overall, it just felt repetitive, hard to read at times, and not very polished or fleshed out.