
Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.
Most likely between $2.2M and $6.3M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.77 on GOG · Russia (−55%). Compare 30 prices in 15 markets →
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Прошел, хорошая игра, да, бюджетная, но мне зашла. Основная боль это описание квестов и квесты иди туда не знаю куда и найди того, не знаю кого, под конец игры уже просто хотелось гуглить, поэтому советую разработчикам все же в журнале сделать описание квестов более понятным. Еще по мере прохождения игры, складывалось, что это не Готика, а ведьмак (если играли во все части, то поймете про что я) с элементами Готики, это больше всего расстроило, но свой кайф от игры я получил, буду ждать вторую часть, ребята молодцы.
ich empfehle.
Bought this when it was first released and if I had reviewed it then it probably would be negative. Came back though after I heard of the updates and 11 hours in I have to say its a blast. Maybe it's just because im fresh off the Gothic Remake, but this game scratches an itch I didn't know I had until playing Gothic for the first time last month. If you're okay with some of the jank, the game offers great writing, intense (albeit kinda simple) combat encounters, and quests that respect you and dont hold your hand. On that note, if you get stuck on a part just look it up lol Its not worth not playing this gem because you get stuck on finding someone or figuring out how to get somewhere. It is rewarding af when you figure it out for yourself and start learning your way around the world and npc schedules though. Side note: game also runs like butter for me
Игра закончилась ровно на том моменте где началось - найди разных NPC в разных частях зоны, по итогу все скатываемся в монотонный бег ради поиска этого npc, а побегать там изрядно надо, симулятор поиска, нет чтоб дать описание мест где находится нпс, они просто указывают локацию))) а там уже сам ищи, да кайф найти этого болванчика в неприметном месте, в конце зоны, геймдизайн просто "вышка" !!! очень жалко что потратитл на нее более 5 часов игры.....
I wanted to like this game, but it's simply not fun. I'd only recommend this game to people who have absurd amount of patience and don't mind game breaking bugs. You wander around aimlessly for the first 30 or so hours because the game refuses to unlock the map for you and npcs tell you to go to places you have no clue where they might be or talk to some random npcs with instructions that are ranging from decent to non-existent. That's despite all the npcs in the game acknowledging you as an outsider. What doesn't help is that most of the map is designed like a maze, including the city. The level progression starts very slow and gets even slower. My character has unlocked 9 out of the total ~60 skill points so far, since you get them every other level. As the protagonist is leveling up, he feels weaker and weaker compared to the enemies of the same level. The game tells you to explore, but forgets to tell you, that if you stray from the intended path, you will encounter enemies that will two-shot you because they are 10-20 levels above you. I've had some fun luring monsters into enemy camps to kill each other, but then I ended up loosing a lot of xp, so it wasn't really worth it. Then there's the bugs... Gaan, a two handed weapon trainer, will refuse to talk to you if you haven't progressed enough through a specific quest. You obviously cannot know that. I've also got stuck on the rats at the customs quest leaving me to think that I wasn't at the right location only for it to randomly unstuck itself for no apparent reason. You and npcs get attacked split second after the dialogue has finished, so you don't have time to draw your weapons. In Special Invitation quest [spoiler] you're supposed to bring Prax to a location where he's supposed to be killed by Augustus, but a random npc kills him instead blocking you from finishing the quest. [/spoiler] There is just a general lack of polish and some bad design that feels like it's intentionally wasting your time. Instead of a 10 second animation of getting up after tripping, maybe the time should have been spent on other things. This could have been a great open world RPG if it was a smaller, more polished experience.
Es hätte ein gutes Spiel werden können. Aber wenn die Quest Beschreibung schlecht und manchmal falsch ist, ist dies einfach Müll. Viele Stunden ist man nur am suchen und rennen. Habs jetzt durchgespielt, hab aber noch ca. 40 offene Nebenquests, darauf hab ich keinen Bock mehr. Werde das Spiel jetzt löschen, ist schade.
There are a lot of things to like about this game, but there are equally enough to dislike. Although I would recommend this game, there are a few things I need to say. The combat system is fking infuriating. You run out of stamina after 3 swings. The enemy can hit you 2-3 times before your recovery animation is even complete so you can't even evade. And this whole slipping in puddles and tripping on logs. That sht was funny the first 2 times but after the 50th time, that sht is annoying as fk.
Тов. разработчики, а есть ли чисто гипотетическая надежда, что вы когда-нибудь переведёте вашу волшебную ИНДИ игру на движок UE5 ?
Just fix crossbows and ill give it a thumbs up... just crossbows ... its just a little fix ... reaload weapon button at least... a way to stop reload animation would also be nice, and that absurd stamina drain when moving with crossbow would be a luxury.
Увидел лицевые анимации я чуть не обкекался со страху, может это и не очень честно ставить плохой отзыв проиграв от силы минут 10,но если такая дичь встречает с самого порога то мне страшно представить что там дальше.