
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Most likely between $3.3M and $9.3M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 93% | approximately $5.5M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
总体打7分,除了音乐和美术这两个极致的长板之外,剧情一般般,连起来看还行,但单独看都太白开水,传统jrpg该有的羁绊那些一个没有。战斗方面其实算还行,但是最后打眼球都是公式化。然后是最沙比的一个点,暗雷,跑两步就进战斗,战斗动画还只有两倍速,结算动画根本不能跳过,非常破坏游戏体验,这种沙比设计还能搬出来我真要问候制作组了
走几步路就遇怪
My favourite Square game of the new HD-2D era. Super fun and engaging combat system, party building, and memorable characters. Only topped by FFR when it drops...
Beautiful environmental settings. Characters are a little boring at times, which is sad considering this is such a character driven game, but I like how the character stories intertwine with each other.
good
剧情难绷战斗跑图重复拖沓但是就是有种魅力让你一直玩下去,总体无功无过挺典的jrpj,不介意的以上几点话可以冲他美术音乐趁打折入手
一部浪得虚名的平庸作品,角色很多但公式化剧情一眼到头,且不同角色主线故事之间不能说没啥交集,只能说基本毫无联系,即使是多人故事,也不明所以的连时间线都难以确定,可能直接删除都不好说能不能直接影响到个人结局,优秀的作品塑造好每一位角色的形象是编剧能力问题,即使是配角也不代表人物形象就一定会缺失塑造,而群像只是你主线缺失的遮羞布罢了。
我玩的JRPG不多 因为这游戏的画面才入坑的,实际游玩下来后 小小总结一下:画面和音乐是独一份的好 这个得吹,游戏性来讲,我觉得还算可以,以前我总觉得回合制不就是你一下我一下的没什么意思,不过一路玩下来之后也算是体会到了这种游戏的乐趣所在,也算是长见识了(毕竟我没怎么玩过JPRG) 缺点:[h3] 贵 [/h3]日厂游戏的尿性 说实话这游戏卖的 我觉得他打五折我都嫌贵,游戏算是好游戏,但是他不值这个价,如果你没有玩过一代,或者不是什么JRPG游戏的狂热粉丝,那我还是建议打折期间观望着买
挺好玩的
Amazing JRPG with incredible art style. Unfortunately has one of the hardest endgame bosses known to mankind. Still recommend!