
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Most likely between $3.3M and $9.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 93% | approximately $5.5M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is not actually a yes/no on recommendation I feel like I'm lingering on 5/10 just like the first one. This game has some obvious improvements on battles, day/night system and they finally made the characters talk to each other at the end of the game but several issues dragged the score down: 1. Story: like the first, this has been another disappointment ... it's like they didn't bother finding better writers. Only Osvald and Throne has some interesting storylines, even if questionable (it's not that amazing either). While most of the other characters feels like it's written for idealistic children, the others some have very mature storylines. 2. Partitio: man what a cringe fest. If Alfyn and the apothecaries were questionable enough with their totally free healthcare it kind of takes away the realism of the world... how do they feed themselves or make a living? Now we have this numbnut over here claiming to be a merchant while spending too much to even earn a profit, and then gives away stuff for free. He's a socialist/communist. This unsustainable idiocy will bother anyone with common sense. I know this is a 'fantasy' game but c'mon. 3. Music: The bgms are actually good, my only complaint is that there's not a lot of good hits as the first. It's as if all the braincells of the great composer Yasunori Nishiki went to the first one and was just dragged into making another one for Squaresoft's profit. The problem with great artists is that most of them are spent already on their first masterpiece, I would argue that this is the case with movies as well and why there isn't a lot of good part 2's or even a trilogy (with some rare exceptions) Everything else is fine... not great, just, most of them are skippable actually. Near the end of the storylines for all them I decided to skip over the rest since they are pretty much the same old lame story telling (power of friendship, etc). The secret jobs aren't as interesting, it looks like they were experimenting on this one. I'd only recommend this game on a massive sale and probably just to pickup some of the bgm's.
剧情依托啊。。。你得很能赤石才能细细品味本作的剧情,绝大多数剧情都没法深究,并在现实主义和二次元中反复横跳。养成系统还可以,但是就像是石味的巧克力,你得捏着鼻子才能吃下去。
100小时全成就 支线依旧和一代一样谜语人,各主角在个人篇章中互动有限,队友时常“神隐”。 不过“HD-2D”画面让同一座城镇在白昼与黑夜中呈现出截然不同的光影氛围再加上顶级配乐大大加分。 “感谢你们与我共度这一段旅程”
Better than the first game in a lot of ways, a good RPG for anyone to enjoy, although for me the story becomes tedious at times, as one already expects the typical cliches in each story. I had a good time overall and i would recommend it to anyone that enjoys JRPGs like me, but be mindful that you'll have to sit through a lot of cutscenes where you already know what its gonna happen. Thankfully, the music makes the journey through the roughest parts worthwhile. The combat is enjoyable, but the encounter rate is very high, and because of that the overworld can feel overwhelming at times. A good game, but i wish i had a better time with it. Score: 7.5/10.
狗屎游戏,BYD暗雷和不显血这种该扫进历史垃圾堆的东西还像个宝一样留着
SE你的冯真的死完了,打折不到一个月又来个新史低😅😅😅
总结:不要买,不好玩。 歧路旅人1给我的感觉还行,这才入了第二代,结果真的好难受。音乐、光影都不错,rpg系统也可以,但就是剧情太粪了,幼稚、圣母、平淡,到处充满着逻辑漏洞,恐怕连小孩都糊弄不了吧,这真的是大厂写出来的剧情?不敢相信。低幼小学生写的?我玩到后面真的受不了了,直接跳过剧情。rpg最核心的剧情写成这样,整款游戏真的直接宣告失败,我不可能再买下一部作品。 本来想在剧情上展开说说,但是真的不想在这么烂的游戏上继续浪费时间,再也不见!
神作!無庸置疑的神作! 無論是音樂還是遊戲性都是我玩過最棒的作品了! 尤其是音樂部分,每一首都值得你聽盪最後。
故事开始,八位旅人,因为一次偶然的相遇,共同踏上了旅程。 故事落幕,八位旅人,告别相逢的过往,各自奔赴属于自己的远方。 八位身份迥异的人,背负各自的伤痛与理想结伴前行,待到终章所有命运线索收拢交汇,相聚又别离的滋味格外动人。旅途本就不急匆匆,慢下来沉浸其中,便能体会这份独属于旅人的浪漫与感动。
I wasn't impressed with this. The battle system was a strange let down. The story is probably pretty good but I couldn't get past the boredom in fights.