
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Most likely between $3.3M and $9.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 93% | approximately $5.5M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
goat.
作为RPG游戏,剧情太低幼经不起推敲
Great game for Octopath series
少有可以持续性游玩的游戏
虽然暗雷和刷级很折磨人,一些剧情也稍显高血压,但优秀的人物塑造,多样的队伍搭配玩法,精致的地图设计以及丰富的支线仍旧值得一玩。 当然不值原价。
HD-2D型jrpg的标杆作品,缺点优点都很明显。 缺点:地图设计一般,加上让位于剧情推进的流程设计,使得“暗雷”的运用到了个匪夷所思的地步,尽管我对“暗雷”的容忍度还算高,但在某些地方仍想吐槽。加之个别人物剧情,既显套路,又显突兀。 优点:战斗系统在回合制这个已被深耕的框架下,仍有一套属于自己的战斗设计思路。新手上手快,老手钻研深,下限上限都很高。游戏主要流程难度不算高,还有许多"官方外挂”,但dlc战斗和游戏中少量boss难度又高的吓人,也算满足不同人群的喜好。支线的设计也与游戏世界观设定,人物机制联系的较为紧密。最后,虽然主线故事在某些地方略有缺憾,但却很好阐释了何为“OCTOPATH”,何为“TRAVELER”,演出很有代入感,结束之后还是令我十分感动。
好玩
It's so peak. I laughed, I cried, I believed in the dawn
The music, gameplay and art style are impeccable
整体直接给到夯