
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Most likely between $2.1M and $6.1M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $24.17 on Xbox · Ukraine (−19%). Compare 32 prices in 15 markets →
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
I was disappointed with how the narrative direction went in the previous games, but man! This game is actually worse, but right out of the gate instead. Silent protagonist is poorly done, and also centers around your character only. But your character has ZERO personality. Other characters you meet are so flat. The main villains are so 1 dimensional and 11/10 evil. To the point that it makes you laugh at how poorly written they are. Combat is also boring! AND EASY!! 1/10 game unfortunately. I was forced to uninstall after several hours of torture.
因為玩過手遊所以知道劇情 但我不知道的是 這遊戲直接完全照抄 你前面還設定主角是被權力路線毀滅村子的 他是仇人诶 結果權力線打完 碰面了只有一句 你是那村子倖存者!? 沒了 其他完全都跟手遊的無口點頭工具人一樣 是三小 然後打完路線後 跑去搜一下 居然沒有林悠加入 手遊超強輔助角色 在劇情中也是有戲份的 你居然沒塞進入隊條件 反而還塞一堆雜魚角色湊數是三小 單機版=不用抽卡的手遊版 我本以為是這樣想 沒有 是連角色都閹割的敷衍版!
옥토패스 1,2 재밌게했으면 사지마세요.
So far 73 hours in.... For any FF fan that is a fan before the FF7 and beyond titles... This title definitely scratches the itch for those FF's that we always wanted during that time. We do not care about the super crazy FMV's and junk. We just want expanded gameplay and systems.
It is a simple game that I can play quickly and easily, starting where I left off. No unnecessary side quest, just level up and grind.
Game's story starts out rly meh but snowballs into a better and better story as you progress, the last section of the game being the best story out of any of the games imo
I really enjoyed the game, it was really fun to make your own character and be able to build a nice town. The story was overall good, but I kinda got tired at the Bestower of All part, as it was a bit too much repetition of the plot points. There are so many characters to choose from, you can make lots of great combos and I enjoyed the fact that you now had 8 characters actively (kinda) in your party. I would have liked more slots of passive, I feel that that is a weak point of the game, but maybe the devs thought you'd get to OP, but I want that in my JRPG. Could have been a later game thing you can unlock. I started by wanting to give this game a full positive review, but after writing everything above, I think a neutral review would work better. It is not a bad game, I did enjoy it, but some parts felt too tedious for me, even if I know that is a bit of an oxymoron when it comes to JRPGs.
Good game, but the lack of translation really drags it down. Come on Square Enix, you don't lack money and already have the UI from the previous games. Plus CotC has been out for ages, you had all the time in the world to translate it.
As a long-time fan of the Octopath Traveler series, I must issue a stern warning: this title is nothing short of "digital trash" that tarnishes the franchise's reputation. I have to say, the sheer lack of quality in this entry has completely drained my enthusiasm, leaving me with no interest or expectations for this gameplay style or the series moving forward. The gameplay and story are equally disappointing. By mid-game, the combat devolves into mindless stat inflation and tedious grinding, stripping away any sense of strategic satisfaction. The pacing of the animations is particularly infuriating: even when using the "skip" function, the game forces tedious fade-in/fade-out transitions for every minor mechanism, rendering the feature practically useless. Furthermore, with limited NPC interactions and a soundtrack that lacks a sense of cohesion—feeling more like a random collection of tracks from the first two games—the whole project feels like a low-effort port. [h2] SPOILER WARNING: The following section contains major plot and ending spoilers. [/h2] While the narrative in the first half—culminating in the "Master of All" arc—was decent, the quality plummeted immediately after. The three dungeons preceding the finale were agonizingly long and repetitive, feeling like a deliberate attempt to disrespect the player's time. The most infuriating part was the ending; the final boss appeared out of thin air with zero buildup, leading to a climax that was both nonsensical and poorly executed. I forced myself to finish the game only because I value narrative closure, but I was rewarded with nothing but pure frustration. If you value your time and sanity, stay far away from this game and seek a refund immediately, won't recommend to anyone.
Octopath 1 : Good game Octopath 2 : Very good game Octopath 0 : [b]MARVELOUS[/b] Octopath 0 is a downgrade in visuals and audio from 2, but it’s not 3, it’s a side game. Being a remake of the mobile octopath game using the first games aesthetic and it turned out fantastic. It feels like an alternate sequel in the way that it evolves the mechanics from the first game in a different direction than they went in 2, like it’s not only an alternate more extensive telling of the setting from 1 but also a different path for the gameplay. Game length has also reached absurd levels. But with a more connected story, Octopath 0 felt shorter than 2. I greatly enjoyed both stories but I liked 0's more.