
Waking up in the beautiful night, maiden with cat’s ears whose name is Nyarutoru finds her friends nowhere. What are they waiting her ahead?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
백합 최고
我很喜欢这个游戏 很可爱 剧情也特别有意思
I was hooked from the start. Got it finished with one ending in a sitting. I was super happy with the ending. Then watched a playthrough of another ending and was gutted (in a good way). So many emotions in a night. The second watch helped smooth out the story. Absolutely worth the price, especially if on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Thai, Vietnamese, Korean, Japanese
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
이브에서도 w같았던 호감도 시스템 처넣어서 사람 피곤하게 만듬 그리고 시점 바꿀때마다 캐가 지알아서 움직여서 나도 모르는데 가있는 경우가 많아서 짜증나 뒤짐
Hahhhhh me & a buddy lost the plot and decided trust no one was the best answer for DLC. but overall good game to chill and solve puzzles
DLC不是真正的结局,让玩DLC的玩家情何以堪
玩起来特别奇妙 前期玩不懂 我第一个结局是BD2 那个小镇就特别梦幻 后面玩完了也不懂哈哈哈哈
Nyakori's Rabbit Doll is a narrative-driven horror puzzle RPG developed and published by 赤瞳大白猫 that demonstrates how a seemingly cute and harmless adventure can gradually evolve into something far more mysterious and emotionally engaging. Built with a classic RPG Maker foundation, the game combines exploration, environmental puzzles, light horror elements, and character-focused storytelling into a compact but memorable experience. While its charming visuals may initially suggest a lighthearted adventure, the game slowly reveals darker themes and hidden truths that give the journey far more depth than first impressions might indicate. The story centers on Nyarutoru, a cat-eared girl whose simple life is suddenly disrupted when she wakes to discover that the people closest to her have disappeared. Motivated by a desire to find her companions and understand what happened, she ventures into unfamiliar locations filled with traps, obstacles, and strange clues. What begins as a straightforward search quickly develops into a deeper mystery involving forgotten memories, hidden relationships, and secrets that have remained buried for a long time. The narrative steadily expands its scope without abandoning its personal focus, making every revelation feel meaningful. One of the game's most effective qualities is its ability to create suspense through atmosphere rather than relying heavily on conventional horror techniques. The environments are colorful and visually inviting, yet there is always an underlying sense of discomfort lingering beneath the surface. Players are encouraged to question what they see and to pay attention to small details that may initially appear insignificant. This gradual buildup of tension creates an engaging sense of curiosity that drives the story forward. Exploration forms the foundation of the gameplay experience. Players spend much of their time navigating interconnected areas, investigating objects, and searching for clues that help uncover the truth. The game rewards careful observation, often hiding important information within environmental details or optional interactions. Progression feels satisfying because discoveries are earned through investigation rather than simply handed to the player through exposition. Puzzle-solving is another important component of the adventure. The game features a variety of environmental challenges that require logical thinking and attention to detail. Rather than relying on overly complex mechanics, the puzzles are designed to complement the story and encourage exploration. Most solutions feel intuitive once understood, creating a steady sense of accomplishment as players advance through the narrative. The inclusion of built-in hint systems also helps ensure that players can continue progressing even when they encounter particularly challenging sections. A notable feature is the use of multiple perspectives. Although Nyarutoru serves as the primary protagonist, the game occasionally allows players to experience events through the eyes of other characters. This narrative technique adds depth to the story by presenting different viewpoints and revealing information that would otherwise remain hidden. As these perspectives converge, the mystery becomes increasingly compelling and encourages players to reconsider earlier assumptions. The relationship between Nyarutoru and Nyakori provides much of the emotional core of the game. Their connection feels genuine and gradually becomes more significant as the story unfolds. The developers succeed in making players care about these characters despite the game's relatively short length. Their interactions help ground the larger mystery in personal emotions, giving the narrative greater impact when important revelations occur. Visually, Nyakori's Rabbit Doll is impressive for an independent RPG Maker project. The pixel-art environments are colorful and detailed, while character sprites feature expressive animations that help bring the cast to life. Numerous illustrated CG scenes are used throughout the story to emphasize key moments and strengthen emotional scenes. These visual elements contribute significantly to the game's atmosphere and elevate the overall presentation beyond what many players might expect from a project of this scale. The soundtrack deserves recognition as well. Music is used effectively to reinforce both the lighter and darker aspects of the experience. Peaceful melodies accompany exploration and character interactions, while more ominous compositions emerge during moments of tension and discovery. The audio design consistently supports the narrative and helps maintain immersion throughout the adventure. One of the game's strongest achievements is its pacing. The story unfolds steadily, introducing new information at a rate that keeps players invested without becoming overwhelming. New mysteries arise as older questions are answered, creating a satisfying cycle of discovery. The relatively short runtime also works in the game's favor, ensuring that the narrative remains focused and avoids unnecessary filler content. Replay value is enhanced through the inclusion of multiple endings. Players can encounter different conclusions depending on the choices they make and the information they uncover. The presence of bad endings, a normal ending, and a true ending encourages thorough exploration and rewards those who fully engage with the game's mysteries. This structure adds additional longevity and gives players a reason to revisit the adventure. While the game excels in many areas, its limited scope may leave some players wishing for a longer experience. The world and characters are interesting enough to support additional development, and certain story elements could have benefited from more extensive exploration. Nevertheless, the concise length also ensures that the narrative remains tightly constructed and consistently engaging. Nyakori's Rabbit Doll succeeds by combining charming visuals, thoughtful puzzle design, emotional storytelling, and subtle horror into a cohesive package. It demonstrates how a small independent project can create a memorable experience through strong atmosphere and effective narrative design. Fans of RPG Maker adventures, mystery stories, and character-driven horror games will find much to appreciate in its carefully crafted journey. Rating: 9/10
聞いてくれよ このゲームノーマルエンドの方が実績率が低くてトゥルーエンドの方が高いから簡単なゲームだと思ったんだよ。そしたら難しいんだよwww 絶対みんな攻略見てやっただろう!!www 俺普通にプレイしたらバッド1・2からのノーマルエンドでトゥルーの分岐わからなくて攻略見に行ったよwwwww いや、このトゥルーエンドの条件わかりにくいってwww 俺みたいに攻略見たくない人いるだろうけど絶対2階に上がった場所でセーブ取って大事に保存しとけ。俺はやり直したwww ちなみに今のプレイ時間は分岐までやり直したところの時間だww あとちなみににゃるるファイトの為に前作だっていうからこれから始めたがこのゲームはマイルドな魔女の家みたいなゲームだ。安いからすぐ終わるだろうとおもったら全然終わんねえよww俺アクションゲーム好きだからこういうゲーム疲れるよwww でも値段以上に楽しめてるからおススメしとくww
so gloomy creepy cute... nyaa... very dark and confusing at times and very poorly translated... but that is okay it builds character . overall very fun ^_^ however, it is impossible to [spoiler]defeat the teddy bears in the volleyball game. one would think that these horrifically maimed + literally blind teddy bears would be worse at volleyball but they play like D1 athletes. like what is a cat girl to do ????[/spoiler] i want to unlock this achievement so bad but i cant T_T Helpppp
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Players by region
Where this game's players are, estimated from review languages.
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