
NUI is a minimalist puzzle-platformer about farewell where health is linked to your sword.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Reviews
I'd recommend it. It's like $2.50 at the moment, and I got 40 minutes of charming puzzle platforming out of it. There are collectables to go get that would presumably open up a different ending, and i might go back for them later, but i feel i got my moneys worth.I have a couple gripes, the analog sword aiming is a little fiddly, sometimes your sword will just materialize to the left of a portal, and sometimes you have to jump on the first frame of exiting a portal to progress, which i'm not sure was intentional.A lot of the rooms seem to have multiple solutions that don't feel intentional, but honestly it just makes you feel clever for doing it faster than intended.Ultimately, a short, but sweet puzzle platformer with a fun aesthetic and pleasant ambiance. Give it a go.-----ps, to the devs, on the final room, i 'beat' it like 3 times but kept getting reset to the start of the room because i was dead during the final sword throw. It's weird to hear what is obviously the big climax happening while i'm in the death screen, only to be sent back? Considering a lot of screens are cleared while you're dead offscreen, while your sword hits the target. Maybe there should be a health drop before the end so that doesn't happen to people.
Nui es muy corto, en una hora, hora y media habremos completado sus 50 niveles. Los primeros de estos son sencillos y sin complicaciones: lanzar la espada y saltar. Pero conforme vamos avanzando en esa cueva, intentando buscar sus más de 15 secretos, con una espada cada vez más pesada y menos manejera…la cosa se complica y mucho. Aunque el juego te anima porque es de ritmo muy rápido. Es un juego que te desafía, lleno de Walljumps y en el que su creador David Pixels ha querido plasmar su pasión por los pixelacos gordetes y los plataformas de toda la vida. Esta espada de NUI no solo es su vida, si no que es una aliada. Nos ayudará a recoger secretos, recompensas, y destrozar enemigos. Solo con lanzarla tendremos el trabajo hecho. Eso sí, hay que correr y recogerla pronto si no queremos morir. El arte es muy cuco y sencillo, porque el juego no necesita más. La BSO acompaña maravillosamente bien al juego, dándote sensación de calma si fallas algún nivel. Un juego 3B:Bueno, Bonico y Barato. Reseña completa en [url=https://www.devuego.es/blog/2021/07/14/nui-devuego/][b]DeVuego[/b][/url]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Really enjoyable and challenging platformer, it takes some skill to get the sword throws right but when you master it it's worth it. Honestly at the cost it's 100% worth and has a lot of replayability if you like speedruning. Sadly ultrawide makes the game look weird but you can run it windowed so no big deal. The background music is a very good contrast to the challenging nature of the game and helps keep you calm. Over all easily a 10/10 game for this price
Juego corto y minimalista, pero muy entretenido y desafiante en alguna de sus pantallas. Se nota que está hecho con amor. Vale más de lo que cuesta :)
About $3 CDN full price and definitely worth it. I assume some will complain about the length which I didn't mind at all. Unique concept with just enough challenge to enjoy it without endless grinding which turn me off of some platformers. I wouldn't call it a complaint but the only thing I'd give a shrug to would be the minimalist story given throughout. Don't know if it would have been better to just go at a different angle with it or just get rid of it altogether. Either way, nice little gem here.
Must have!
Juego simpático corto con buenas físicas. En media horita te lo acabas. Eso sí, los logros no me han funcionado.
Consistently glitchy and uncomfortable to control, but the single-screen puzzles held my attention well, the minimalist tone delivers, and leaving a 'not-recommended' on a low-review/small-team game would be inappropriate.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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