
NTE is a supernatural urban open-world RPG developed by Hotta Studio. Your story begins in Hethereau as an unlicensed anomaly hunter. Team up with a diverse cast of companions, each with unique abilities, to unravel the city's mysteries.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 77% | approximately $0 |
| PlayStation | Free | 84% | #82 |
| Epic | Free | 93% | #60 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Não deixe as minhas 17 horas de jogo te enganar, eu tenho muito mais de 100 horas (200, talvez?), já que jogo desde o minuto em que lançou no launcher próprio deles. Um Action RPG de mundo aberto com monetização gacha. As lutas são gostosinhas de fazer, e se vc quiser da pra extrair muito do combate. Você não precisa gastar 1 centavo e vai conseguir todos, ou quase todos, os personagens que quiser. (Eu tenho todos com suas respectivas armas assinaturas e ainda quase 300 tiros de sobra, mas sei que dei muito mais sorte que a maioria). A qualidade do jogo é absurda se você levar em conta o "preço" dele, põe muito jogo AAA de R$ 350 no bolso. As dailies, weeklies e biweeklies são meio chatas de fazer, principalmente as que envolvem Fons, mas você pode simplesmente optar por ignorar isso. A história é mediana, com aquele típico cliffhanger no final de cada capítulo para te fazer jogar eternamente. Se você for querer pegar todas as skins, daí sim vai gastar uma nota, já que é esse a principal forma de monetização do jogo. Infelizmente, não tem tradução em PT-BR. Como da pra ver pelas minhas specs, o jogo roda no linux perfeitamente, a única coisa que eu tive que fazer foi usar o DW-Proton.
서브 컬쳐 게임 중에서 가장 착한 BM (픽뚫 없음, 재화 퍼줌) 초반 진부한 스토리도 피드백 적극 수용 후 많이 개선됨, 개발진들이 게임에 진심인 게 느껴져서 앞으로의 행보가 기대되는 게임이라고 생각함. 흔치 않은 어반판타지 배경에 맵도 예뻐서 자연스레 게임 속으로 녹아들게 됨 당장 ㄱㄱ헛 그리고 복귀할 생각 있으면 아래 코드 입력해주면 너무 고맙겠음 초대 코드 : HBCBD45ZH
there's something the DEV never fix sometime the key didn't work and sometimes the map didn't even display right
дрочу на сакири с релиза пока что все нравиться
Нрааииица
i gambled all my money for a bikini skin. and now i dont have any money nor a bikini skin.
говно для тупых ебланов
Honestly, most Steam reviews are pretty much useless, so let me actually explain why this gacha game is worth checking out. Why it's worth playing: Let's start with the pull system — there's no sneaky 50/50 on limited banners here. The guaranteed character arrives at the 90th pull at the latest, and soft pity kicks in starting from pull 70, though in practice most people end up pulling their target character around the 50th pull or so. As for generosity — this game takes it seriously. Even playing free-to-play, you can realistically stockpile enough resources to get every character's premium weapon, just by buying the relevant currency from the shop each month. Character pull currency is handed out pretty generously too. The game world doesn't feel dead — characters you've already met keep showing up again, so the world feels alive rather than empty. The bond system is reminiscent of Persona's rank 1-10 relationship mechanics (romance included) — not as in-depth, but fans of the series should enjoy it. The gameplay itself is easy to sum up: an anime version of GTA with hack-and-slash elements. Production quality holds up well too — nothing feels half-baked, unlike P5X, which felt undercooked in comparison. On top of that, the studio keeps testing new modes and gathering feedback through surveys to figure out what players actually want. Controller support is also solid almost all the time. What needs work: Once you've 100%'d the map, there's not much reason to go back — though that's a common issue across this type of game, a few more random events wouldn't hurt. Where controller support really falls apart is anything aim-related. You're better off switching to mouse for that. The character bond system feels a bit underdeveloped — it lacks depth, and some characters are missing rewards or skins (possibly to be added later for story reasons). Co-op mode is still pretty weak and clearly needs more work. The story in the first two chapters is fairly weak — though that's basically standard for the genre. It picks up afterward, even if the pacing occasionally feels uneven. Overall: the game comes across as high-quality and generous. Right now the goal is simple — pull for whoever you like, since there's no sign yet of any character being clearly overpowered or outclassing the others.
Muy buen juego
Good game but it's not for me still recommended