
A text-based management game set in the Norse Viking Age, focused not on war, but on peaceful colony building. Assign villagers to tasks, build production chains, and stockpile food and firewood before winter sets in. Survive, found a saga, and return stronger.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.4K | 14 | 93% | $4.99 | |
| approximately $87.9K | 219 | 69% | $9.99 | |
| approximately $16.7K | 114 | 68% | $9.99 | |
| approximately $1K | 8 | 38% | $4.99 | |
| approximately $0 | 452 | 53% | Free | |
| approximately $565.4K | 461 | 59% | $20.99 |