
Nokbak is a first-person multiplayer arena shooter... with a twist! Built for 3 to 8 players, players don't shoot to kill, but rather find themselves frantically trying to knock each other off of an arena in the sky.
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Nokbak, birinci şahıs çok oyunculu bir arena nişancı oyunudur... farklı bir özelliği vardır! 3 ila 8 oyuncu için tasarlanan oyuncular öldürmek için ateş etmezler, bunun yerine kendilerini çılgınca gökyüzündeki bir arenada birbirlerini düşürmeye çalışırken bulurlar.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] "NOKBAK" is one of literally thousands of student projects infesting Steam. It's from BYU Center for Animation in the USA. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. For some reason the lecturers at BYU tried to teach the students that "PvP is content", and as always it's upsetting when students are taught the wrong thing on purpose. This is a kind of dinosaur/furry/whatever sports arena game that wasn't properly finished but got published anyway, presumably because BYU had it in their contract or something. Anyway, janky unfinished PvP games are not the kind of things that offer value to gamers. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. This game is fairly dated at 8 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's well over 130 million gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Since this is more of a student tech demo than a full, genuinely made game for gamers, and offers no Steam features, like a +1 to your game count, I can't recommend downloading this over a full, professionally made game, of which there are thousands here on Steam.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
満点が5点だとしたら3.5点 このゲームは大学生がコンテスト出品用として作成したゲーム、端的に言うとスマブラFPS。 リリースから時間がたっていることもあり、人はいない為フレンドとのマルチ推奨。 学生が作った為正直色々出来は荒い、目が肥えたSteamユーザーには目に余るような部分はないと思うが、満足できない部分は多いだろう(Fovが変更できない、逆転勝ち(負け)が起きやすい荒いゲームシステム等)。 とはいえ学生13人が制作したとしてはかなり良い出来だと思いますし、未来の活躍に期待を寄せて平均超えの3.5点を付けました。 [spoiler]企業製作だとしたら2点だと思いますので、プレイする方はそれくらいの出来のゲームだと思ってください。[/spoiler] ゲームシステムとしては、銃で相手を場外へ吹っ飛ばすアリーナ型スマブラ形式となっています。 ゲームモードはFFA一つのみで、50ポイント先取になります。 銃で相手を射撃するとダメージの代わりにノックバックゲージが溜まってゆき、ゲージが溜まるほど吹っ飛びやすくなります、場外へ吹っ飛ばすと相手が持っていたポイントが自分の持ちポイントとして加算される為、ラストになるほど逆転が起きやすくなっています。 フレンドとやる分には笑って過ごせますが、野良とプレイする場合結構漁夫からの逆転をされる為ストレスが溜まります。 身内でやるパーティーゲーム程度にとどめておくのがおススメ。
Pretty cool game but i dont have anyone to play it with
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[h1]Entre na arena caótica de NOKBAK[/h1] [b]Avaliação do jogo: NOKBAK[/b] NOKBAK é um jogo de tiro em primeira pessoa focado em combates multiplayer em arenas suspensas no céu. Desenvolvido pela BYU Animation - Turma de 2017, o jogo foi lançado em 13 de junho de 2017 e está disponível gratuitamente na plataforma Steam. [b]Mecânica de jogo inovadora[/b] Diferentemente dos shooters tradicionais, em NOKBAK o objetivo não é eliminar os adversários, mas sim empurrá-los para fora da arena. Essa abordagem única adiciona uma camada estratégica ao gameplay, exigindo dos jogadores habilidades precisas de movimentação e posicionamento. [b]Ambientação e temática diferenciadas[/b] O jogo se passa em um futuro alternativo onde os dinossauros não foram extintos e evoluíram, criando suas próprias ligas esportivas profissionais. Essa premissa criativa proporciona uma atmosfera divertida e única, destacando-se no gênero de jogos de arena. [b]Modos de jogo e dinâmica competitiva[/b] NOKBAK suporta partidas de 3 a 8 jogadores, oferecendo uma experiência caótica e intensa. O modo "Bounty" é um dos destaques, onde os jogadores acumulam pontos ao derrubar adversários, permitindo reviravoltas emocionantes durante as partidas. [b]Recepção da comunidade e suporte contínuo[/b] Desde o seu lançamento, NOKBAK recebeu avaliações mistas dos jogadores. Enquanto alguns elogiam a originalidade e diversão proporcionada, outros apontam para a falta de atualizações e suporte contínuo como pontos negativos. Discussões na comunidade do Steam refletem essas opiniões divergentes. ([steamcommunity.com](https://steamcommunity.com/app/655550/discussions/)) [b]Conclusão[/b] NOKBAK oferece uma experiência multiplayer única e divertida, com mecânicas inovadoras e uma temática criativa. Apesar de algumas limitações em termos de suporte e atualizações, é uma opção interessante para quem busca algo diferente no gênero de jogos de arena. [b]Nota: 7.0/10[/b]
meine fps sind von 300 auf 10 gedropped ich empfehle es sehr
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