
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Most likely between $29.1M and $82.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 95% | approximately $48.5M |
| GOG | $7.99 | 90% | #224 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.17 on Steam · Russia (−74%). Compare 16 prices in 15 markets →
Reviews
Themes across 1774 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я ♥♥♥♥♥ ненавижу Роботтикюття. Это самый ужасный гейм дизайн во всей индустрии. Этот пидорас ♥♥♥♥♥♥ какой жирный, больно бьет, и находится на второй локации. Я в рот ♥♥♥♥ этого мудилу, насылаю на его семью третикратное проклятие которое будет преследовать их до конца веков. Чтоб этот сын недоношенной ♥♥♥♥♥ подох в той же канаве где и родился. Других нюансов нету, игра очень прикольная, чмок.
Se on ei-pelattava vitsi, kiitos
this game is fuc**** hard one second you are a god with terrible wands and then you are drowning in lava first win after 250 hours but I was so happy Noita is all about frustration and patience
Деньги деньги деньги деньги деньги деньги деньги
я пока что новичёк, и мне нравиться как меня унижает эта игра
Very difficult true rogue like but absolutely worth the effort. If you learned something from how you died that is your meta progression. Cryptic alchemic, kalevala fan fiction. Think outside the box
After playing a lot more of this after they made it better optimised, I'm starting to realise that it's easily one of the best games ever made. I say that in complete seriousness - it's really just outstanding in so many aspects, but the physics and the way the wand crafting works is just utter genius. Everything in Noita ties together so well to deliver an experience that makes almost every other single player game feel really bland. It really feels ahead of its time in many ways, and I think we'll see a lot more games like it once hardware improves and devs cotton on to the fact that physics-based gameplay (meaning gameplay where the physics is a core, fundamental element rather than a tacked-on gimmick) is the surest route to emergent, dynamic gameplay where each play session feels truly unique and exciting. It's a shame that all the top reviews seem to blather on about the difficulty, because there's so much going on with this game that is far more interesting than how difficult or not it is. It took me a long time to get anywhere in Noita, but I was never discouraged because the core gameplay is so engaging and unique that I didn't mind playing the first level over and over. I will say that the wandcrafting has a steep learning curve, but game mechanics that are this unique and interesting usually do, so it's well worth your time to look at a few tutorials. Anyway buy this game it's probably a lot better than your entire steam library combined.
难度太高,角色脆皮,玩的时间没学的时间长,本人不才只会公式机枪之后就感觉没啥意思了
This game could only ever be made in Finland
Fun particle simulator with a slot machine grafted on top of it.