
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Most likely between $29.1M and $82.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 95% | approximately $48.5M |
| GOG | $7.99 | 90% | #224 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.17 on Steam · Russia (−74%). Compare 16 prices in 15 markets →
Reviews
Themes across 1774 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
e um jogo bacana, bem mais sandbox que roguelike. eu tenho skill issue infinito e jogo da maneira mais desajustada do mundo, só passo raiva e tristeza jogando, dito isso, amo esse jogo. recomendo pra todos que sentem que não sofreram o suficiente jogando outros roguelikes e que acham que foram escolhidos pra serem os verdadeiros líderes neo-alquimistas e arquimagos.
这是什么法术?逝一下......
good
Died more times than I would like to admit and to reasons I will never admit to, gave me back the rage that I thought I loss when I deleted LOL. This is the game equivalent of heroin, It keeps killing you but you can't put it down bcs it's just that addicting. PS. berserk strat is king
This game is always ALWAYS fun to come back to and after all the secrets and wild things I've done on it, I thought now is a good time to say a recommendation. firstly. The game is hard and I won't suger coat it, BUT as you play it more and more. You learn how to deal with things as well as the ins and outs of it. All I can say is, just take your time with your runs. There is no timer, no rush to get it done, be careful with progressing and learn what you can along the way. the world of Noita is very large and full of fun, secrets and surprises. (as well as a load of enemies that definately will find a way to humble you) The thing I love most is the secrets and wand building. while technically there is no increment to each new run to make the it easier (beside your knowledge of the game) you can unlock new spells and the like with the secrets in the game. some are simple as "kill this guy" and some are very much not. but if you like that in a game and a solid challenge and a boat load of wand editing that can be absurdly strong or instantly backfire you into a new run then I encourage you to give this game a solid go. You may hate it or love it. (or both haha) It CAN be taxing on the pc (processor load) with some things but besides that. it doesn't really require a top line pc to run.
The wand building is very fun. The exploration can also be fun although it's very unforgiving and the secrets can get too obscure. Some secrets are just meant to confuse you, and some bosses were disappointing. Still, discovering something new is always a nice experience. 100 hours in and I still learn fun and exciting bs that will instantly end your run despite how well and long you've been going. In my last run I learned the game will just crash and corrupt your data, and apparently your save can even get wiped, how wonderful.
it's pretty good
A good time
На момент написания комментария мной наиграно 56 часов и я до сих пор почти ничего не смыслю в жезлах и заклинаниях... Очень высокий порог вхождения, но от этого только интереснее, поскольку после каждой смерти игра кажется новой, неизведанной, и хочется постоянно играть, чтобы всё изучить и наконец пройти. Однозначно рекомендую
я играл в эту игру 90+ чаосв и НИРАЗУ не прошел, это просто ужасно, 10 балонов с ледяным паром из 10 рандомных ваншотов с другого конца карты. Один раз я проходил игру, и был буквально на 1 хп в паре копков от финал босса с супер пушкой, и меня убило землятрясение вызванное моим пинком, эта игра просто конченная. Изменено: Ладно спустя 100 часов я прошел на самую простую концовку