
Carve your way with fire and steel to find out what secrets lie beyond the Mist in this intense 2-hour-long action-platformer game. Get ready to wield the flames and burn everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 28 → 10.71/day in the week after.
About
Nocturnal is an action game where you play as Ardeshir, a soldier of the Enduring Flame, returning to his homeland, Nahran, after many years of absence.
Following the appearance of a mysterious Mist, the island has recently fallen into chaos, and Ardeshir must wield his flaming sword and use powerful abilities to confront its mysteries and free Nahran.
Repel a dynamically generated Mist that reacts to the flames of your sword.
Carry your flames across Nahran: your blade can also ignite the environment, activate mechanisms, and even destroy creatures born from the Mist.
Defeat enemies and explore the environment to collect ash, which can be offered to Phoenix statues. You'll gain new skills and bonuses vital for your survival.
Explore a compact island offering a streamlined experience centered around a singular concept. (game length: around 3 hours)
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 511reviews | 91% | — | $153.8K |
| $19.99 | 79ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 747 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺不错的游戏,可能剧情比较寡淡,但是砍怪开机关还是很爽的,三小时就全成就了,通关后有速通可以玩
优质入门单机
Nocturnal is a really short but surprisingly enjoyable little game. I went into it expecting a pretty basic 2D action platformer, and that's basically what it is, but there's something about the atmosphere that makes it work. The dark, mysterious island covered in smoke and fire looks great, and the whole game has a really nice visual identity. The main mechanic with fire and the sword is probably the most interesting part of the gameplay. You use flames not only to fight but also to explore and interact with the environment, which gives the game a bit more personality than a simple hack-and-slash platformer. The combat itself is fun, but it's definitely not very deep. After a while you're mostly doing the same things, and the game is quite short, so I wouldn't expect some huge adventure with tons of mechanics and content. But honestly, I think the short length works in its favor. It doesn't have enough time to become painfully repetitive, and you can finish it in a few hours and walk away feeling like you had a nice little experience. The story and lore are interesting enough to keep you curious, even if they aren't anything incredible. I mostly enjoyed discovering what happened to the island and what was behind all the weirdness surrounding it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese
| $19.99 |
| 32ratings |
| 84% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 749 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved it; it reminded me a bit of *Castlevania* and those fun moments from my childhood. I liked the effects, the character design, the fluidity of the movement, and the story.
Meh
PORNO DE ENANOS ALBINOS
Quite a good parkour action game for about 3 hours. Visually pleasant, featuring a solid combat system and a nice implementation of the 'flaming sword' mechanics.
Good game. I thought the 'power-up through fire' was done really well. It didn't feel like a heavily gated thing, but at the same time you do need to be cognisant of your resource and cooldowns to really get into the flow of combat. I did feel like the ending fell a bit flat. The story leads up to this big climax, especially with scattered notes detailing scraps of lore, but in the end the final battle was the easiest one of the game, and the story just sorta ends. Poignant, yet unsatisfying ending imo. All in all short and good game.
Норм
Really good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4K | 27 | 70% | $16.99 | |
| $7.1K | 40 | 62% | $6.99 | |
| $6.5K | 35 | 57% | $9.99 | |
| $4.1K | 9 | 89% | $19.99 | |
| $1.8K | 11 | 64% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $153.8K | 1.1K | 57% | $4.99 | |
| $153.7K | 530 | 90% | $9.99 | |
| $153.7K | 513 | 70% | $6.99 | |
| $153.7K | 443 | 68% | $5.99 | |
| $153.8K | 288 | 63% | $14.99 | |
| $153.8K | 288 | 92% | $14.99 |