
Experience the first months after a brutal assault on your own estate in the free prologue of a realistic simulator of a medieval noble combined with a strategy game of historical depth. Manage your town and villages and make decisions in non-linear events.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Fires in the villages and cities in the south of France haven't yet extinguished and big English armies are already wreaking havoc in the north. War spreads over new territories, more countries are involved in the conflict, Brittany is plunging into a civil war, and high war taxes are pushing peasants into revolts. The power of the Church has also been broken, it is fought by simony, nepotism and heresies. Meanwhile, the Pope remains in Avignon's captivity. To make matters worse, the first rumors of a mysterious epidemic, that will soon be known as the Black Death, reach Europe.
In the uncertain times of the Hundred Years' War, you play as a noble who goes to war at the behest of his king, for which your enemies repay you by devastating your estate.
In this unique combination of simulator and strategy game, you will get a chance to lead the rebuilding of a city - the center of your lands - and restore the power in your family's villages. To do this, you will have to make hundreds of decisions and find your ruling style.
Free prologue will give you an overview of the early stages of the game, which include the first three months meaning over an hour of gameplay.
You'll have the chance to manage a city devastated after the assault, trying to bring it back to life while trying to determine who dared to attack your subjects. Dozens of decisions await you showing the potential of the game's non-linearity and the first, also dramatic, consequences of your decisions.
Your choices will affect the look of the city, which you will be free to explore, and the townsfolk, each of whom will be interactive and many of whom will offer all sorts of opportunities to strengthen your estate.
Decide on taxes and conscription of peasants into the army, write letters, but also look for clues, as not everything is as it seems at first.
And create your own battle plan, then command your troops in real time in a skirmish presenting the beginnings of an unusual and realistic battle system we are preparing.
You play the role of a single nobleman, not an omnipotent entity with control over each subject. Therefore, control your estates by imposing or lowering taxes, organizing military conscription among the population, employing specialists, financing various projects, settling disputes, negotiating with various factions or local magnates. Increase your prestige by organizing balls, festivals or tournaments.
You can also fill the treasury with stolen goods by doing raids, but then your city should be prepared for the possible revenge of your enemies.
You have the option to both take care of everything yourself, as well as commission some tasks to an employable advisers.
On the other hand, under the layer of negotiations, elections, orders and diplomatic correspondence, you will find an extensive economic system, giving you many different paths to expand your lands.
Decide what kind of ruler you want to be. Each path will give you access to different types of investments, units, diplomatic options, and ways to deal with problems.
A battle-hardened raider, a saintly paladin with the support of the Church, a skilful diplomat with allies, a wealthy, enterprising aristocrat who can afford mercenaries, an alchemist ruler, a mad sadist magnate, a carefree swagger are just some of the paths to follow.
Nothing prevents you from combining several of them. Find your ruling style!
There is a war going on, so the enemy will come to your gates sooner or later. May you be ready! Order recruits to train, turning them into loyal soldiers, pay for the construction of defense machines, invest in fortifications and prepare a detailed plan to defend the city.
Additionally, when the enemy approaches the city and prepares to conquer it by attacking the walls, you personally manage the defense.
Hard, high walls, siege machines, skillful use of units, and the right strategy will allow you to survive, even when the enemy overwhelms you with numbers.
Gather and equip mounted warriors and lead them to plunder enemy lands, harass the vanguard of a larger army, suppress a rebellion or defend your lands.
Remember that you have to act quickly and that you can sometimes face unexpectedly great forces. Then, pay attention to the terrain and weather, as well as the equipment of the defenders. There is nothing worse than driving uphill under fire from the archers on top.
We focus on historical accuracy, being inspired by the most interesting events of the period. The goal is to reflect the realities of the medieval city and the challenges faced by aristocrats. All this so you can feel the atmosphere by playing the ruler you have created.
In addition, the main plot of the game is closely related to one of the most interesting and the longest ever military conflict in Europe - The Hundred Years' War.

Feel what it's like to rule real people and face challenges never seen in strategy games. Fight diseases, negotiate with parties that have their own interests, take care of the loyalty of commanders, but also settle (or not) conflicts and problems of ordinary subjects. Rule your lands wisely or brutally crush any manifestations of rebellion or betrayal.
Find your ruling style!
Genres
Stats
Languages: English*, Polish*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to like it but its pace is slow and i could see it needed a lot of love before it became something fun. It does have a promising idea that could be a lot of fun if invested in. If i'd paid for this id be refunding it though. If the purpose of the prolog is to see if there is interest in the idea i'd recommend it. Id love to see a polished and more enjoyable feature dense version of this game a few years from now.
Technicznie gra pozostawia wiele do życzenia, bugi potrafią wytrącić z klimatu albo i uniemożliwić dalszą rozgrywkę, a grafika nie powala, ale jak dla mnie mogła by ona nawet być na poziomie pikseli... bowiem ogromny potencjał pomysłu, innowacyjność i angażująca fabuła, a także przyjemne, wciągające, otwarte na potencjalne udoskonalenia połączenie roleplayu, symulatora zarządzania ekonomią, taktykami w bitwie i szeroko pojętą strategią zbudowaną w sposób sprzyjający ekspansji pokazanych w prologu schematów działania, to zalety dzięki którym prawdziwie doceniłem tę produkcję i szczerze nabrałem nadziei, że dane mi będzie zagrać w jej wersję finalną! Wspaniale gdyby zawarte zostały w niej obiecane elementy, aż do ewentualnego rozszerzania naszych wpływów daleko poza tereny ukazane w prologu. W tej grze poczułem coś, czego od dawna szukałem; strategia, taktyka, ekonomia, bogata fabuła zdająca się obfitować nie tylko w wybory pobudzające immersję, ale realnie wpływające na kształt świata i samej fabuły, zebrane w jedność i ubrane jako przyjemny symulator w który łatwo i głęboko można się zaangażować! A przynajmniej takie odczucia wywołał we mnie ten krótki prolog ;) Równie wielką czuję nadzieję na kontynuowanie rozpoczętej historii, co obawę że nigdy nie zostanie ona dokończona...
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Może i grafika nie powala , może i kilka bugów się znajdzie , może i mechanika bywa czasem oporna aleee .... POMYSŁ TREŚĆ TO JEST TO - JA CHCĘ TEJ GRY WIĘCEJ I CHRZANIĆ TE MOJE " MOŻE " - Do Twórców wykonajcie tę gre a na 100% kupię nawet z tymi moimi " może " SUPER POMYSŁ .
Interesting storyline, needs a way to save game so you don't have to start over every time you exit.
the game it is ok but they have not finished it yet
Great potential, love it!
Игра "Noble's Life: Kingdom Reborn - Prologue" предлагает заманчивый взгляд на потенциально увлекательную смесь стратегии, RPG и симулятора жизни феодала. Пролог умело знакомит с основными механиками управления ресурсами, дипломатии, строительства и развития персонажа. Первоначальный геймплей захватывает необходимостью балансировать между потребностями крестьян, политическими интригами и развитием собственного поместья. В визуальном плане игра радует приятной графикой, стилизованной под средневековье, хотя моделям персонажей не хватает детализации. Музыкальное сопровождение создает атмосферу, дополняя игровой процесс. Интерфейс интуитивно понятен, что облегчает освоение. Однако пролог ощущается как введение, оставляя чувство незавершенности. Хотелось бы увидеть более глубокую проработку системы дипломатии, больше возможностей для развития персонажа и расширенные строительные опции. Тем не менее, "Noble's Life: Kingdom Reborn - Prologue" демонстрирует хороший потенциал, и я с нетерпением жду выхода полной версии, чтобы оценить, насколько разработчики смогли реализовать амбициозную задумку. Это крепкая основа для чего-то большего.
it is very slow it would be better if you could fight in the battles and have a part in the victory i only played for a short part of time but i hope there is more to come to this game
garbage
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