No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.1M — a different platform, not this one.
No Time to Relax is a life simulation game where up to 4 players online or locally compete against each other in the ultimate game of life.
Stats
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $13.99 | 66ratings | 94% | — | not modelled |
| $13.99 | 2.9Kreviews | 92% | — | $1.1M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $6.99−50% |
| 145ratings |
| 91% |
| — |
| not modelled |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $4.99 | |
| — | 1 | 100% | $4.99 | |
| — | 4 | 84% | $4.99 | |
| — | 67 | 58% | $24.99 | |
| — | 71 | 46% | $7.99 | |
| — | 1.4K | 94% | Free |