
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Most likely between $31.6M and $89.6M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 2669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
love almost everything about this game. my only two gripe is the resource collecting and the performance on some places.
game is legit fire...but my pc was trash when i bought it..plan on buying again now that i have a better pc and 1.0 update is almost out
优点:画面极其精美,武器玩法非常丰富,游戏性拉满,线性剧情简明易了 缺点:有些地图的解密过难;小兵快慢刀太夸张;格挡收益极低
Bello bello BELLO!
Combat and movement feels floaty and inaccurate, for a game with precision, timing and platforming, it feels clunky to play.
纯纯的骗子公司,测试期间屡次降价我就觉得不对劲了,现在一声不吭突然跳票已经让人对这个游戏信心消磨殆尽,官方的一切言论全部是出于营销手段,这次跳票显然是早已设定在游戏规划里面的行为。
Very cool game. For co-op it's GIGA good. But optimisation sometimes not good.
非常棒,尤其是美术和画工
Best rpg I've played. Ever.
Absolutely Amazing. Despite this game being in early access, there a level of polish and care that exceeds some complete games. Gameplay is stellar, movement is intuitive and only sometimes gets on my nerves. Nothing a little work from the devs can't fix though. Combat is fun, I do wish medium and heavy builds were more viable but that's something that I expect will either be addressed in 1.0, or in future patches after the release. Parrying is incredibly fun but may be a little overpowered considering its so easily spammable. I beat Warrick in little under a minute by just parrying all his attacks with a dagger while dodging in and out with a light build. The weapons in this game are great, multiple different choices and varying weight options allow for very tailored builds which prioritize different playstyles/strategies which is incredibly interesting and fun in multiplayer. The Graphics are a genuine 10/10. So perfectly stylized while not being incredibly demanding on the computer. My PC is just not quite good enough to run on max settings which is unfortunate but I get about 70fps stable on medium which is honestly almost as good looking as max, just missing a few really cool looking effects. Also the cinematics in this game are top tier, just all out beautiful and well composed. This is complemented by the fact that the story is so engaging and well thought out. I have nothing but pure excitement to see where it goes with 1.0. And I can't write a review about this game without mentioning maybe my favorite part about it. The Bosses. Every single boss (with one notable exception) are designed incredibly, not just with their designs, which perfectly incorporate body horror elements along with just generally interesting designs, but also the actual fights themselves. The attacks aren't confusing while also still being difficult to dodge. Every fail feels like your fault which i think is a very important element when designing boss fights. It makes you keep coming back, letting you slowly but surely map out each attack until the fight finally clicks, and you beat it. Overall, this game isn't perfect and has a few issues (it is unfinished after all) but nonetheless I could not recommend it more in its current state, have had a load of fun playing in singleplayer and in multiplayer and will have much more in the future. Currently I would give this game a 9/10, with significant potential still. Could be one of the greats.