
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Most likely between $31.6M and $89.6M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 2669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
단순한 ARPG 장르를 넘어서 멋진 스토리와 조작감까지 잡은 웰메이드 작품. 개선할 점이 많이 보이지만 그래도 재미있다.
魂系地图设计,本质刷子游戏,还行
Fantastic game.
I'm enjoying the game for what it is - a classless ARPG where i can build characters the way i want. After nearly 180 hours, I have achieved what i set out to achieve twice - my characters being able to solo final bosses at the hardest difficulty. What I am most sad about: The save wipe then 1.0 comes about. I will miss my characters and realms. I really hope there is some way we can still play the "legacy early access" game while still playing the new one. What i dont like: The game has random crashes, disconnects, loading errors and weird character actions. I hate the progress circle when fishing. It is tiny and should be on the fish and not on the character. I dont like that we cant cancel actions like fishing or mining mid way. there is no key for that so you are caught "pants down" if an enemy comes. I dont like that there is also no parry or block indicator and that all enemies are so different that it would take too long to learn for the casual dad player like me. I dont like bugs using radiant embers and the exaltation system. sometimes pants only upgrade to crit chance of 4 max. while it should be 5. sometimes exalting takes it to 5 then it cant go to 6 when you use your radiant ember. Just wasted the radiant ember which is EXTREMELY hard to find. I also dont like that the game has performance spikes especially when there are 4 people with heavy elemental damage. That lag can be the deciding factor between a loss and win. Items should also have a lock system but i think the devs are on to that already. What i like: Classless character building. Beautiful worlds. Great story. Every weapon has a different animation, style, character and runes. SO awesome. A discord community which I can trade items with especially when items like radiant embers are so hard to come by. Fast loading between levels. Playing daily with my friends! TLDR: I would build more characters with different weapons and armour sets if radiant and essence ember drops were not so bad. Overall, as a casual dad player with two kids and a job, I enjoy this game very much but cant see myself putting 1000 hours into it. The "real" story actually begins AFTER you hit max level on your character. Then you can build it correctly and the way you want. Great for players like me who enjoy games with a great story yet with freedom of build. Sad that the devs are changing this.
очень красиво
игра 10/10, если бы не надо было бегать и рубить деревья постоянно 11/10
funny game violence nice much happy
love it, cant wait for 1.0 , really hope they optimize some aspects like in the city that the frame rates drops awfuly bad, besides that 100% would recommend
ive been playing this since i was able and have it every step of the way, huge thanks to fightingcowboy for his first vids on it thats why i got it.
本质上我是喜欢这个游戏的,他的美术和地图设计都是最顶尖的那一批,但是他的短板也同样出众,很切合游戏名称恶意不息,各种制作人的恶意扑面而来,一边沉浸在美术和地图探索中无法自拔,一边被各种“小巧思”恶心的生理反胃,加上目前优化不太行,5070ti都不能稳定畅玩,low帧稳不住,导致我现在很纠结,是继续吃这坨屎味的巧克力,还是等待10月份正式版发售。