
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Most likely between $31.6M and $89.6M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 2669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Сосалик с видом сверху. Боевка приятная, анимации сочные, кровь, кишки, трупы. Стилистика рисованная. Больше похожа на Nioh, нежели Темные Души, тут вы не найдете шмоток разложенных по миру уникальных со своей историей. В игре вас ждет: мрачное и кровавое приключение на много часов, запутанные локации с кучей сундуков. враги иногда доставляющие кучу проблем и свободный выбор оружия брони и способов в качестве способов их устранения.
Doesn’t play well on Steam Machine. Resolution is poor only up to 1920x800 is available. Can’t force resolution and fixes I’ve seen for Linux don’t work on Steam Machine.
De los mejores juegos que he jugado, una historia muy intensa, modalidad de juego muy interesante, cómodo de jugar y la progresión es difícil si no te explican como crear algún set, por lo que tiene que irse intuyendo, por consiguiente la dificultad se dispara y eso lo hace aun mas entretenido
autojump
非常好玩 打击感强 画面也好,就是建模有时候会穿透视野。
I cant recommend this game for people who are looking to play with friends. This game on its own is quite good, solid story, fun combat, interesting weapons. Playing with friends is a chore. You can miss content entirely if your friend decides they wanna do their own thing and you can miss entire cutscenes. My friend whose a strength build and I who is a faith build can accidently hit each other, while i understand if the game is meant to be less hacknslashy and more methodical, but it just seems to fight against you often times Ill accidently hit him, because of a secondary explosion effect that he was unaware of or just a projectile i shot. I shouldn't have to give callouts to my friend while playing this game at all times. Even at the start of the game we have accidently gotten each other killed multiple times. The shops are strange? They reset IRL in a day.... do i really need to say why that's a bad thing? i don't understand why this game advertises its co-op functions when it seems like it could care less about co-op. In short, allow an option to disable friendly fire, allow multiple players to use shops at one time, when a cutscene plays, play it for all players so no one misses anything. This game has a great foundation, i pray for its success. I have personally 100% Elden ring solo and seamless co-op. if you want to play something more coded for friends and have the same play style and feel just go play seamless co-op Elden ring
Juego muy entretenido sobre todo si como yo juegas con un amigo, es un soulslike con otra prespectiva y graficos de dibujo Esteticamente esta bien, los personajes son un poco estrboticos de complexion Si es cierto que el sistema de armas deberia cambiar en la version final, no me gusta que te den tantas armas como si fuera el Diablo, y las curaciones se sienten escasas ademas hay que farmearlas
It's pretty dope so far.. I found out at 1.0 they're wiping everyone's saves.. So I will wait to do the full playthrough till after the game comes out. From what I've played so far, it's been alot of fun. Great exploration. Solid combat. Fun bosses etc. Very good for souls players.
me estan humillando ta weno
女朋友晕3D,专门找俯视角游戏玩,奔着这个游戏画面精良,打击手感好来的。买之前因为评测褒贬不一有点忐忑,买了之后发现差评中的摔死啊之类的都是可以接受的,而画大饼这一块因为刚通关第一次所以不清楚。总之在俯视角同类型游戏里领先一个大档次,越玩越上头,现在已经通关了,也是因为联机功能我才能和女朋友一块玩,玩的很开心。 不过本着让游戏越来越好的期望,我还是简单讲两句我个人对这款游戏的一些建议: 1.赶紧更新:现在版本的体量太少了,走到凯伦城就有一种失落感,想着“啊这就没了”。因为相比起刷道具给武器材料升级,我们更喜欢探索新地图,与新敌对生物进行交战。所以确确实实希望制作组不要画大饼,我是真找不到同类型的平替。 2.塞利姆试炼:在多人联机的情况下进入同一个试炼,假若有一方死亡,能否不要让死亡方直接退出试炼,而是可以让未死亡方复活,不然死亡方就只能在外厅干等。 3.能不能给俩社区箱子开通一个快捷的上下梯子,前期没买房没做箱子,存东西跑到中间存,存满了又跑到最下面,一直跑有点麻烦。 最后也是祝这个游戏蒸蒸日上。