
A Visual Novel/Dating Sim about Hideaki who has moved from his small village to a much larger town, Okutama.
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Languages: English
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Если долго мучится, что-нибудь получится... К сожалению, так бывает только в аниме, а в реальной жизни одних стараний зачастую маловато. Действительно, разработчики явно старались, но вот игра вышла откровенно слабой. Минусы: - Размер игры. Очевидно, что в (мне так кажется) 20-25к слов на рут не уложить ни знакомство с персонажами, ни их раскрытие, ни конфликты, ни кульминацию. Всё выглядит очень сумбурно и скомкано. Таймскипы по два месяца - это вообще пушка! Возможно, стоило выбрать несколько другую струтуру сюжета вместо классической новелльной. - Сценарий. Плохо практически всё. Начало как будто писал человек, который всей душой ненавидит это дело, но его заставляли под пытками. Далее руты. Юи - что-то там поговорили, котята, задиры, дождик, конец... Что я прочитал, зачем я это прочитал? Просто никак. Чинатсу - единственный луч света во всём этом тёмном царстве. Но и тут не без фейлов: практически с первых строк основной конфикт рута становится понятен (по крайней мере мне). Написано вполне неплохо, сценарист этого рута своё дело знает, но читать детективный роман, зная с самого начала, кто убийца, - это такое... Даже финальная сцена - хоть и вполне годная - не даёт поставить руту положительную оценку. Мегуми. Театр абсурда, бенефис аутизма! Такого бреда давно не читал. 0/10. Широ. Вяло. Так и хочется воскликнуть - не верю! Дело тут даже не в реализме, а в общем впечатлении - все ведут себя совершенно не так, как должны бы ИРЛ или хоть бы даже в аниме. - Арт. Его банально мало. Про фоны говорить не буду - их можно увидеть на скринах. Каждый спрайт удостоился всего одной несчастной позы и каких-то жалких пары эмоций. Особенно нелепо эта скупость выглядит в руте Широ. Более того, у многих персонажей, которым отведено немало экранного времени, спрайтов нет вообще! ЦГ в целом посредственны, и их тоже маловато. - Музыка. Тоже очень плохо. Треки хоть и максимально фоновые, но при этом не только не запоминаются, но и местами даже раздражают. Отмечу только 1,5 трека из рута Чинатсу (особенно в эпилоге). Плюсы: - Видна некая общая идея, концепция, местами - работа над сеттингом, намётки по верхам общего синопсиса. - В принципе, интересные характеры Юи и Широ. Хотя говорить об этом можно с большой натяжкой - потому что они банально не раскрыты. - Неплохой рут Чинатсу. Однако сильно смазанный очевидностью конфликта. Итого: С учетом всего игра больше тянет на демо-версию; имхо, в таком виде продавать её в Стиме - стыдно. Можно ли доработать, чтобы всё стало так, как должно быть? Конечно! Но придётся потратить ещё раз 5 по столько же времени, сколько было уже потрачено на разработку.
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Your mother decides that you should move with her to the city you grew up in when you were born: except that you were a victim of an accident there when you were a child, don't remember your childhood, the accident, the place, or the people you met there. Look, this is begging to be your generic anime story of the boy who doesn't remember his past. And it is. You can already guess half of the characters and the plot. To make it worse, the character development is shallow to an unbelievable level, up until the point in which your "route" is decided. After that point, the other characters will play a minor role, or even totally disappear, and the story will develop the "Chosen Character". You'll be somewhat at the middle of the storyline - but there will be only one or two choices left to make, everything else is linear. "Chosen Character", quotes intended. I personally have lacked any sort of empathy towards any of the characters until I reached the last quarter of (some) of the routes. Some of the endings are very forced in the "oh well, that escalated quickly" vein, and ruined the empathy. The art is very good, that is true. Apart from the hand of Yui. The H-Scenes are pretty good too, but I'm not sure if I could recommend a game based purely on that. After so much bashing, I must admit there is one pretty well done ending. One. It was almost worth it. Linux port is sloppy because of the bug in Renpy. Achievements are fine, you basically needs to get all endings.
If seems cute with the pink hair, beauty and single. Is the fuc%&#$ crazy as IRL. I rly hate VN for gods sake. But I like the artwork and the music. I didn't expect that end ;A; and I like the foil badge. Tbh I bought it at first for that. But then caught me. Also the auto skip was nice just taking choices without think as IRL again.
[b]Думала, думала, думала Время быстро пролетало, а ты всё обещала Думала, думала, думала И мальчишке молодому все уши прожужжала[/b]
No One But You is a choice-based Visual Novel published by Unwonted Studios and Sekai Project. [h1]About the story:[/h1] You play as Hideaki, a transferred student who just moved to his hometown (Okutama) cause of familiar reasons. After undergoing an accident you seem to have lost its recollections along with the memories you kept as a child. The story begins peacefully slowly heading into melancholic direction as you start learning more about heroines' background stories and your past. [olist][h1]Favourite chara:[/h1] [*] Shiro [*] Chinatsu [*] Megumi [*] Yui [*] Ryo [/olist] [olist][h1]Favourite route:[/h1] [*] Megumi [*] Yui [*] Chinatsu [*] Shiro [*] Ryo [/olist] The duration is average, you can enjoy some well done art and a mediocre story. In all sincerity this game won't show you anything really new, yet you'll be able to enjoy it if interested in romantic stories and inspecting well described personalities. [list][h1]What else you can find in this game:[/h1] [*] TW:Blood [*] White-haired heroine [*] Heroine with glasses [*] Nice OSTs [*] Violence [*] Well done backgrounds [/list] [h1]Overall:[/h1] I recommend purchasing this game while on sale. 6/10
Well I only played one run myself but really enjoyed it. It really grabs you and whisks you away. Deffinitly addictive. There are some pretty dark twists however that the game doesn't prepare you for so be cautious when continueing forward. Although not perfect as I did find some flaws in the story not reconizing that I didn't complete certain events though it treated me like I had refering to scenes I hadn't seen this is really only a minor complaint. All in all if I hadn't already settled on a in game waifu I would deffinitly play again and my only true complaint is the game wasn't longer as I find myself wanting to continue on in this world interacting with these charaters much much more. For the price they're asking I would consider this a must have however you may aswell skip the steam version and go for the unrated version as aparently is has much more of that juicy content we all crave.
NOBY introduces itself as stock-standard, runs itself in a stock-standard way, and overall leaves no lasting impression of being anything notable in almost any category. Design/UI: Pointlessly bloated at the best of times, buggy and annoying at the worst. The heart-shaped aesthetic already got on my nerves for sake of sheer pointlessness (we get it, it's a dating sim), but there are a [i]lot[/i] of aspects of the UI that simply don't make sense or don't need to be there. Why have a day counter when, effectively, what day it is has no bearing on the game whatsoever? It's a relic of old-school dating sims where time management and calendar events were a thing (Amagami SS), or of visual novels where events happening/not happening across routes matter for sake of timing (Steins;Gate). In NOBY, it serves no purpose but to waste time on loading screens and be buggy - it doesn't even keep the date accurate ("Two Weeks pass" - date moves up two days). Soundtrack: Functional, but unmemorable. It matched the scene where it needed to, but otherwise left no lasting impression other than "there was one." Story: [b]Ugh.[/b] NOBY suffers from a classic flaw of "deep" writing. When it comes to evoking emotional response from things happening to characters, there are two options for ellicting a reaction from the reader. You can write your characters dynamically, developing the reader's attachment to them through good characterization and [i]length[/i] of story; this way, you can have rather minor but impactful events draw emotion from the reader, whose attachment to the character magnifies their experiences. Alternatively, you can just make the events [i]huge[/i], such as reciprocated love, life, or death. NOBY, unfortunately, takes the latter route - lacking characters with any degree of depth, it opts to make its characters' stories [b]disgustingly[/b] tragic in a way that, for a movie, would yell "OSCAR BAIT." Bland, predictable, cliche in every checkbox. Unfortunately, chalk up another one up for "English VNs are crappy knockoffs."
Just a note: I mostly played this game off-Steam, it's actual length is between 8 and 12 hours, depending on your reading speed. No One But You is an extremely inconsistent game with a complicated history. It was a surprise success on Kickstarter, starting with a really humble goal and reaching like 1200% funding. The company behind it definitely wasn't able to handle the upscaling and didn't set up a reasonable releasing schedule, resulting in a visual novel that is at times reasonably enjoyable and at times a giant dumpster fire. The character art is nice, but is brought down by undercooked backgrounds and straight-up mistakes and contradictions with the game's text (my favourite is when a long scene happening on a rainy evening ends with a bright CG in full sunlight). Major features were added post-launch, including those that really should be these from the beginning (like an opening amination and a theme song with Japanese vocals) and not all stretch goals were even implemented. The game's biggest issue is two of its five routes, that for many people destroyed the whole experience: Shiro's and Megumi's scenarios are incredibly dumb, over the top and full of plotholes. They try be emotionally impactful and tragic, but are mostly laughable and at times plain distasteful. They're quite honestly some of the worst examples of bad writing I've seen in visual novels, which is a shame, because the common route and introduction of all the heroines were quite decent. So, to not be completely negative, the game starts with a setup and characters that are very much anime/VN cliches: it happens in Japan, the protagonist is a high schooler that moves back to his hometown and befriends a bunch of girls and one dumb, perverted dude. There's an unsettling mystery connected to his childhood that is intertwined with some heroine arcs. Very standard stuff, but it's actually quite enjoyable (at least up to the point in which writers decided to jump the shark). Beside the cursed routes mentioned before, other ones are actually relatively enjoyable – Chinatsu's route explored protagonist's tragic childhood and is very sad, but decently-written (the author behind it is actually none other than ebi-hime, one of the best EVN devs out there). Yui's route is about bullying and, ignoring the depressing bad endings, is the closest thing in the game to actual, satisfying romance scenario. The route of Ryo, the protagonist's best buddy, could easily be a joke scenario for those that failed to get any of the girls, but is actually a pretty compelling, light boys' love story (!) – not something you usually see in a male-oriented VN. All routes are too either a bit to short or way too short to tell the complex stories they aimed for without serious pacing issues, but outside of Shiro's and Megumi's arcs, I was able to look past that. One notable thing in No One But You is the soundtrack, which includes a whopping 35 tracks, mostly very decent and used to enhance the game's climate and give a unique feel to crucial scenes thoughout the story. It couldn't compensate for its obvious shortcomings, but it's still an impressive achievement and something I very rarely see in EVNs. Many people criticised the Japanese-stylized writing, but it didn't bother me much – the game actually experimented with style in some fun ways, like the texting sequences that mimicked teen slang used in that kind of messages and made me chuckle quite a few times. In the end, though, No One But You is kind of hard to recommend, unless you're looking for a curiosity: it can often be quite outlandish in its missteps and the neck-breaking pace of it all probably won't let you get bored. As serious entertainment or emotional experience, it simply doesn't work more often than not. Even for this pricepoint, there are many better VNs to pick up and this one should stay at its place as a somewhat unfortunate piece of history. ------------- PS If you're interested in quality visual novels, check out [url=https://store.steampowered.com/curator/32980295/]my curator page[/url].
Long story short: The VN is amazing, the devs aren't. Pretty much everyone you meet in this vn is a possible route (except, well, your mother). Every route gets you excited about the characters and their stories and to not ruin your experience I won't go into detail here. Personally I think 10 bucks is okay for this game but if it ever goes on sale again I'd definetly grab it. Devs had some drama on afterstories they wanted to make and have or haven't now, who even knows anymore... After one artist quit and another one "went missing" I have no idea what happened to their plans. All in all a good VN at an alright price, I recommend.
This game taught me that men are the safe choice. Girls are crazy.
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