
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Most likely between $7.7M and $21.8M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 57% | approximately $12.8M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 78% | Top 100 |
| Epic | $29.99 | 77% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
awesome zombie game, highly recommended!!! XD
Muy bueno el juego pero cambien por favor el matchmaking del mapa, siempre salen los mismos y no salen los otros diferentes.
No More Room in Hell 2 is a proper hardcore co-op zombie survival experience that rewards patience, map knowledge, and smart play instead of run-and-gun nonsense. I only started playing recently and the learning curve is real. You cannot just charge in guns blazing. Ammo is scarce, every shot risks drawing more undead, and wasting resources will get you (and your team) killed. Melee is your primary tool - learn the timing, manage stamina, shove/kick to create space, and aim for legs or heads when possible. Save the guns for when you truly need them: clearing a path, dealing with runners or red-eyes, or the final push on an objective. The game forces you to play like an actual survivor. Do the objectives, scavenge carefully, share meds and ammo, and stick together (or split smartly in small groups). Once you start learning the maps, everything clicks. Routes make sense, high-value loot spots become muscle memory, and you stop panicking every time a few zombies appear. The tension builds slowly until it suddenly doesn't and those moments where the team barely extracts are what makes the game special. Launch in 2024 was rough - bugs, performance issues, server problems and limited content. A lot of the early negative reviews were justified. The team has put in serious work since then. Performance is noticeably better, systems feel more refined, and the core loop is solid. It's no longer the janky mess people first encountered. With 1.0 (Armageddon) right around the corner on August 11 - New Survival mode, extra maps including Raven Rock, solo practice mode, quality-of-life fixes, console launch with crossplay, and thousands of bug fixes/optimizations behind it - this feels like the right time to jump in. The foundation of tense, resource-driven, objective-focused co-op zombie horror is already here. 1.0 should finally let it shine the way it was meant to. If you like methodical survival over arcade shooting (think Project Zomboid vibes mixed with extraction tension and Romero dread), give it a real try. Stick with it past the first few deaths, learn the maps, respect the resources, and it becomes one of the better co-op zombie experiences out there. Looking forward to seeing what full release delivers.
我是一名2024年,10月22日的首发老玩家 从2024年10月那个“地狱”般的首发期一路坚持到现在,一直“不离不弃”。要知道,那时候首发翻车可是灾难级的,满屏的差评和BUG,绝大多数玩家都是骂骂咧咧地退款卸载,把它当成一个“反面教材”扔进库里吃灰了。 但我硬是顶着这些糟糕的体验坚持了下来,时不时进去看一眼,陪它熬过了最黑暗的时期。现在终于熬出头了!看着它一点点优化、打磨,终于迎来了华丽的蜕变!
I want to like it but its hard since we are in 2026 and everyone thinks they are a main character. All the ammo is taken by other players and you are left having to fight with knives and shovels. There is not enough variety in maps and it becomes repetitive quickly. You have to rebuy every weapon if you die they dont stay unlocked and that alone kinda sucks. My review will be negative until some real work is done about ammo and wiping being such a back track. 5/10 score in my opinion. Just another zombie wave game with no ammo. oh and DONT let the trailer fool you like it did me. Getting "infected" just means you lose your character. not that you become a zombie yourself. I feel they worded it to trick people a bit there.
Improved since a rocky release. Had fun with friends.
This feeds my zombie game addiction..
Phenomenal game. Has that same adventure feeling the first one had with next gen graphics/gameplay ect.
Good game not perfect but a step close to it needs lil bit optimisation but for a beta version its quite good ignore the bots in reviews they cannot survive so they cry be a man, kill or die dont cry
Having played the first one, honestly NMRH2 is already fuсlkіng amazing, Level design artists and animators absolutely cooked here. Fighting and gunplay feel sooo good and very modern. This game kicks hard with the atmosphere of a chaotic zombie apocalypse and has some unique gimmicks unlike other zombie games, I would tell but dont wanna spoil for those planning to play, but zombies themselves, their variety and everything about them is extraordinary. Needs a good amount of polish however, but even now it is completely playable. I feel so sad seeing harsh reviews people leave for it because the game only suffers from that, but I understand it is needed so people can see the problems. Cannot wait for 1.0 and other updates to come. I personally recommend. the only thing i personally miss from 1st game is zombie kids :(