
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Most likely between $7.7M and $21.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 57% | approximately $12.8M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 78% | Top 100 |
| Epic | $29.99 | 77% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.04 on Steam · Russia (−57%). Compare 31 prices in 15 markets →
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Konečne je ta hra v celkom slušnom stave. Stále to nie je niečo extra, ale hrateľné to už je. Optimalizácia je super a chýb už je menej, aj keď občas na nejaké narazím. Verím v tom, že to čoskoro opravia a bude z toho výborná hra.
This game is very fun and immersive in trying to survive
2026年9月16日更新1.1版本 上去玩到一半与主机断开连接 我没说啥 第二把准备就绪卡了20多分钟不进图,第三把我上飞机了 与主机断开连接 重连都重连不了 就这游戏策划你是用你妈大B做的游戏么?
快跑是大粪!!!!
I played through the training, and halfway through a mission. Game stutters/freezes every 40-60sec, unplayable when split decisions matter.
Played it was fun for the most part. The game then crashed and I was not able to reconnect so I lost my level 81 character. I then submitted a ticket on the no room in hell 2 site and they never responded so they basically told me get bent and didn't assist me at all.
holy smokes this was a baaaad one
Absolutely incredible. 20+ years of playing co-op games nightly with my guild. Performance, gameplay, content, combat both melee and shooting...all damn near perfection. Truly truly one of the greatest co-op games ever created.
There are too few players, so I've been stuck in matchmaking the whole time.I haven't successfully started a single game, my level is still one with zero experience. So far,all the updates have just made the game harder and brought players a stronger sense of frustration. No growth,no sense of achievement.
too many bugs to have a permadeath system along with p2p servers, cant recommend it until all the bugs are fixed and thats never gonnna happen, crazy that these devs think they deserve to raise the price at "launch" 90% of the bugs are still gonna be in the game at launch and unless they add a way to retrieve your character this game will never respect your time