
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Most likely between $7.7M and $21.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 57% | approximately $12.8M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 78% | Top 100 |
| Epic | $29.99 | 77% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.04 on Steam · Russia (−57%). Compare 31 prices in 15 markets →
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was really looking for a good friendly coop game. This seemed to fit the bill. So the game by itself, I like it. I like scavenging and finding loot, I like the combat, I like the missions. Community is what ruins this. People who came to a coop game who have no interest in playing as a team. They treat it like COD Warzone, loot everything, and then run off and die, or early extract... And there is no way to mute or kick. Listened to some guy's kids scream for 45 minutes while he was hot micing. Loud music and just general stupidity. It was good upfront, until you realize that other peoples' actions can cause you to lose hours of progression on a character.
This will be one of the best live service games if they keep the pace and quality of their updates! So much potential, hope the devs keep the good work and passion they have for the game.
Still a terrible mess
Really fun game but the stakes are too high, Character permadeath is too much for anyone with a busy schedule. I would recommend the game, if only Character permadeath was an option, not a compulsory effect for any match with some degree of difficulty. If they remove permadeath, or lock the character out for afew hours after death....or simply add an option to play without permadeath at the cost of half exp rates....this game will get my thumbs up. Until then, I do not see myself playing this game beyond 3 character deaths...therefore i can not possibly warrant recommending people to spend £25 on a game which I will get maybe 20 hours out of. Which is a shame because it is otherwise great fun. Developers need to respect peoples time/ability to commit to character loss stakes. Hardcore modes like that are a great option, but this will be a flop if there isn't a more casual option (ie character death lockout timers/non permadeath settings.)
От звуков зомби мне аж стыдно. Какое-то нытьё то ли китайское, то ли звуки занятий кун-фу. Бред, собачий :) Минимального стелса тоже нет - неважно, крадешься ты или обычно идешь/бежишь - зомби тебя палят одинаково. Какие то тупые уровни персонажа для разблокировки оружия - зачем..?! Графон местами хорош, а местами как-будто что-то скрыть пытались и чат-гпт поработал. Играть можно, впринципе, но только с друзьями
релиз хороший, есть что ещё допилить и оптимизировать но играть можно, рекомендую.
If you enjoy really slow clunky games that make it hard asf to find supplies, this is the game for you!! I've seen disabled people with MS swing melee weapons faster than the characters in this game... so melee attacking really sucks and is really slow, so you switch to a gun. With a gun you have about 5 seconds of fun and then are out of ammo with none to be found. Its crazy how developers will make zombie games where the zombies are far faster than the healthy human characters you use to fight them with. Zombies can attack me mid swing with a bat... wild. I only bought this game cuz my friends wanted to play it. Would not recommend.
游戏的玩法和一代一样,氛围更沉浸了。接下来重中之重是把优化做好,解决网络问题,如果像一代那样开放非官方服务器更好。后续制作组接着出官图,修修bug,这就是一款不亚于一代的好游戏了。
такое себе, постоянная потеря с сервером при эвакуации, сервера рандомные нет выбора, играешь либо с пендосами либо с гуками
Been enjoying this game more with every new update that comes.