
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Most likely between $7.7M and $21.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 57% | approximately $12.8M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 78% | Top 100 |
| Epic | $29.99 | 77% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
am loving the game, but adding zombie types would make things more interesting. like mutations. and maybe some sort of loot mechanic where when we extract we keep that said loot to put in some sort of storage. that would feel very rewarding. would make u wanna play and risk for more.
Lots of down time, objectives are a list of chores, looks like a mobile game, i will try to refund, save your money
I'm aware that No More Room in Hell 2 had a rough Early Access launch that left a sour taste for many players. However, with its official 1.0 release in summer 2026, the game has bounced back significantly. Don't expect a one-to-one recreation of the original. It's better viewed as a spiritual successor to the original mod, now with the polish and foundation it needed. And I believe it still has a bright future, especially if the current positive reception encourages the developers to continue adding content and quality-of-life improvements. At its core, No More Room in Hell 2 is now a solid horror survival co-op experience. One of my favorite features is the randomized objectives. While you'll eventually learn the maps and their possibilities, objectives can be different, keeping each run from feeling completely routine. I also enjoy the permanent-death system. Losing a character can hurt, especially after investing time into leveling them, but it reinforces what this game is trying to be. This isn't a casual run-and-gun arcade shooter. You're dealing with a serious, grim situation, and you are not the main character. You can become skilled, but getting too confident can quickly get you killed. Thankfully, if you're worried about losing a high-level character, the game offers an "insurance" item that lets you protect them using in-game currency. Overall, I'm glad to see No More Room in Hell 2 heading in a better direction. I'm looking forward to its continued development, new content, and whatever comes next. For now, it's a tense and enjoyable co-op horror experience that deserves a second look.
ta
题材不错,但是处处透露着一股子简陋气息,无论是粗糙的物品交互,还是层出不穷的BUG与差劲到令人发指的优化,希望制作组好好打磨打磨吧
all fun and games til blud starts coughing like covid
リアルなゾンビサバイバル感が味わえて非常に楽しいです 今後もアップデートを継続していくみたいなので期待大
buggy worse l4d
VERRY FUN ZOMBIE GAME WITH A UNIQE TAKE 100 PERCENT WORTH THE 30 DOLLARS
No More Room In Hell 2 is a grittier Left 4 Dead / Back 4 Blood cooperative zombie game, featuring a slower and more deliberate pace which leads to tense moments that only get crazier the deeper you are into a mission. Combat is both satisfying and deliberate, this leads to nuanced engagements where key moments dictate whether you leave an engagement infected or intact. Weapons are powerful, but ammo is exceedingly rarer as you increase the difficulty of each mission. Playing with 1-2 friends is enjoyable, but scaling to the full 8 player lobby is where this game really shines. In a way it feels like the old-school multiplayer games I grew up to love in the early 2000s, where lobbies were rife with open mics, strangers helping or berating you, and wild moments that stick with you for years to come. Now that this game has fully released, I can recommend it whole-heartedly as a fan of the original source mod. The design decisions and overall tone are an upgrade and reflect the clear Romero-esq tone famous for this game series Be cautious regarding performance,