
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Most likely between $259.3M and $734.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 85% | approximately $432.1M |
| PlayStation | $59.99 | 81% | #69 |
| Xbox | $59.99 | 80% | — |
| GOG | $59.99 | 72% | — |
| Nintendo | $59.99 | — |
Cheapest copy: ≈ $3.47 on Xbox · Türkiye (−94%). Compare 47 prices in 15 markets →
Reviews
Themes across 3595 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #68 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
w no mans sky
Pretty nice game kinda similar to astroneer in some ways but has modification modules and more combat bigger ships ofc etc
什么时候更新十周年版本,难道你们忘了吗?
Best inventory management simulator
difficult to get into but once you understand the basics its an incredible game
“另外,你能来欧几里得吗?” 我沉默了 她以为我不想去……
todo sobre este juego me gusta
I'm still loving this game overall. I didn't like Expedition 22 much though. It was a frustrating to have to wait weeks to finish the community event and it seemed like everyday, there was another 150Mb update to download. Cross-Save often failed due to not working when the latest version not being installed.
总体来说是一款值得体验的太空风味游戏: 1.优点是有流畅的太空飞行体验,星系和行星的造访也是衔接的很好,对于科学严谨度不高,想体验一把太空旅行和探索的人来说,这款游戏很不错的入门作品,门槛不高,操作难度不大,游戏打折入手是物有所值的。 2.缺点就是重复度较多,尽管设立了无数个星系和行星,但大体都是差不多的类型,无非就是名称,颜色做些差异性变化,玩多了就觉得腻了。而且游戏的单人任务过于简单而且重复,这点非常掉价,完全可以设立几个综合性的任务,现在的跑图跑商模式,就像太空飞船送外卖的感觉,而且太简单重复,非常掉价。 3.这款游戏目前还是有不少BUG,特别是水里的部分,穿模较多,还有一个鸡肋活动就是定居点管理员,更是在升级某个定居点建筑时会把人关在里面无非出来,只能回档解决。 4.这款游戏的后续生命力就看官方是不是继续拓展玩法,按照现在的模式100多小时基本上就玩完了,如果能像网游那样设立几个阵营争夺太空资源,那么这个游戏还是有生命力的,只是官方是不是愿意继续投入这部分精力和资金了。