
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Most likely between $259.3M and $734.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 85% | approximately $432.1M |
| PlayStation | $59.99 | 81% | #69 |
| Xbox | $59.99 | 80% | — |
| GOG | $59.99 | 72% | — |
| Nintendo | $59.99 | — |
Reviews
Themes across 3555 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #67 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Fun
Excelente experiência! História rica!
The Adventure The exploration in this game is genuinely fascinating. Dropping into a new system and landing on a planet nobody else has explored the same way you have hits different every time. The scale is massive. You're one person in a galaxy of quintillions of planets , and that never really stops feeling exciting, whether it's a weird biome, a wild creature, or just a good-looking horizon. It's the kind of game that makes you want to stop and just look around before moving on to the next thing. Content and Longevity The game has years of free updates behind it at this point, so it makes sense that there's a ton to do outside the main story , and there is Base building, custom starships and freighters, submarines for underwater exploration, land vehicles (exocraft), settlement management, survival/permadeath modes, community expeditions, and a full trading/economy system if you're into that. This is one of the things people consistently praise the game for. It doesn't feel "done," it keeps adding reasons to come back. Multiplayer Issues Here's where the game needs work. In No Man's Sky you can join a friend's group and play together in their session, but a few things get annoying over time: Terrain regen around bases: there's a limit to how much you can permanently flatten/dig the ground around your base. After a while it resets back to its original shape, so you end up flattening the same spot over and over. Vehicle sharing: if one person in the group owns a vehicle (ship, exocraft, submarine), the other members can't use it, even though they're in the same party and the owner is right there. Should really let party members hop into each other's vehicles. Base access breaking when the owner leaves: bases are saved through a base computer, an item that uploads the base so friends (or randoms) can visit and use it. But if the owner leaves the game, others lose access to stuff like the refiners (basically furnaces). There's also a recurring bug where storages suddenly become unusable because the base "loses power" out of nowhere. Bases can run on power to be preciese you can use solar panels whicha re connected to batteries that feed electricity to things like storages and that chain breaks unexpectedly, usually when the owner leaves the game or enters the Space Anomaly (a social hub, won't spoil what it is). Mid-session with friends, everyone just gets locked out of everything. Sound and Music Sound design is really solid. The Soundtrack fits the vibe perfectly, ambient planet sounds, weather, creatures, ship hums, all of it adds a lot to the atmosphere. Ships and Spacecraft Ship designs are beautiful overall. Worth mentioning two specific types: corvettes, which you design yourself by finding the individual parts and piecing them together, so no two look the same; and freighters, which are big ships you own and use for expeditions to earn in-game currency and other stuff. Exploration Absolute cinema. No explanation needed. Story I won't spoil anything, but I'll say this much: it's a good story. At its core, it's about piecing together the backstory of the civilizations that came before you, while slowly uncovering who or what you actually are along the way.
keep coming back year after year to find new updates and improvements. seems like a labor of love.
уникальная игра
good game
Jeu chill et reposant J'adore !
ITS GOOD
The best redemption story for a game ever, we got all that was promised, and then 20x more. Every update is free. AAA came companies need to be like Hello Games, they are the gold standard of devs
Came back after years, since I played at the game's first release. So much has changed and been added, and it's nice to see a project that isn't abandoned... they're honestly aiming to improve. I like having a game where I set my own pace and goals, instead of a bunch of missions that put you on a set of rails from start to "end". I have not regretted my purchase price, for the time of enjoyment I've had.