
"You can make an amazing game, but you can't make a success. Your players make the success."- Irme Jele
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game of the year
[h1]Before I played nightshift, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
I threw a box at a dead man. Please help me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
funy game
NightShift try to get in to it but sadly stop playing it
this game gave me brain damage
solid game 7/10
Save function doesn't work, rendering the game unplayable.
This gam very goolk i ratefgj it a 5/1
I have one word to describe this game " "
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149 | 2 | 100% | $3.99 | |
| $0 | 532 | 77% | Free | |
| $0 | 53 | 62% | Free | |
| $0 | 39 | 74% | Free | |
| $0 | 68 | 43% | Free | |
| $0 | 43.3K | 67% | Free |