
Journey back to the other world in Ni no Kuni: Wrath of the White Witch™ Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance.
Most likely between $3.1M and $8.7M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 83% | approximately $5.1M |
| PlayStation | $6.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm only giving this a down thumb because of the 2 word cutscenes. The story was meh, the combat was great apart from 1 particular side quest which can go suck an egg... Honestly the game is fine but it either needs to be fully voiced or not at all, the randomness of the voiced CS's took me out of the story when really i should of been invested into it. It felt like they forgot they paid voice actors then went WOOPS and stuck random voiced parts in where they could after everything had been completed. If you enjoy catching pokémon and endless grinding with monsters that have about 1% chance to be caught then this is the game for you.
Best story best combat best open world best characters best pacing best leveling system best soundtrack and best memories from any game ive probably ever touched
Мать Сдохла: Гнев Белой Ведьмы. А если серьезно, то это прекрасное наивное, трогательное приключение на 50 часов.
В негативных отзывах читала, что тут так много гринда, что уже второго босса победила только треть игроков, а до конца игры добрались вообще лишь 13%. Думала, уж я-то точно пройду, собрать тыщу цветочков или камушков в играх меня даже расслабляет, люблю всё пылесосить, даж если оно мне уже и не надо.) Но тут всё оказалось иначе.. Не играла в покемонов, но по общему представлению это они и есть. Собираешь и прокачиваешь фамильяров, чтобы они обновили свой ранг и опять прокачивать их по-новой с нуля, и всё через скучнейшие бои, которые будут тут через каждые 5 секунд передвижения, от врагов ни убежать, ни обойти -_- Открытого мира нет: локации просто из прямых туннелей, а области между ними служат лишь растянуть время, постоянно бегая из их угла в угол. Мне это наскучило тоже ещё до второго босса, так что о сюжете говорить сложно, может дальше он бы и раскрылся, но за десяток часов игра показалась максимально детской (и дело вовсе не в рисовке, она тут как раз единственное прекрасное, что есть). 2/10, жаль потраченных денег даже по скидке.
This game has many good things going for it especially the sound, voice acting, characters, and graphics. It really falls short on fun and gameplay. Many things are long and drawn out when they don't have to be, such as giving snacks to your familiars, and the large amounts of monsters. Also leveling is a pain as new familiars start at lower level, so aren't good without effort. The AI companions are frustrating, and if an enemy gets a spell off right before you, many times your spell will just vanish. The battles are repetitive. No kidding, I listened to podcasts a lot during this game.
After finally finishing the game I can only say, what a beautiful journey that was. I started it because I wanted a more lighthearted RPG and it delivered splendidly! The story is predictable and in one or two cases a bit cheesy but overall solid for the kind of family friendly game it wants to be. The world is beautiful and the character design great, as can be expected from Studio Ghibli. The best part for me was that the world lets you dream and wonder, it is so beautiful and the great music enhances it even more! The fighting system is OK once you get used to it, normal fights can be a bit boring and repetiv in some parts but you will get mechanics to avoid them. Boss battles on the other hand are allways fun. The only frutstrating part was the monster catch system, the catch success rate for some of the rare ones is hardcoded to 6% so you can imagine how depended on the RNG gods you are. The raising of your familiars is solid, nothing groundbreaking but fun enough. I can warmly recommend this great game to anyone who wants to have a charming long adventure in a beautiful world.
Le tengo 150h al juego en Switch, una absolutísima joya, 100% recomendado
I tried it, I put it down for a very long time, tried it again, and it just didn't click with me. I'm already not the most rpg-inclinced person, so having an rpg with an awkward and clunky combat system with unending and unavoidable random encounters just does not feel good. Maybe I'll come back to this some day when I'm extremely bored because the ghibli vibes are on point, but that sadly is not enough to carry the game.
I really really want to recommend this game but I just can't. I don't think it's bad. At worst it's mediocre and clunky but it has some fatal flaws that keep someone like me from enjoying my time with it, which is a shame because I adore Ni No Kuni: Revenant Kingdom. The writing is pretty good at times but it suffers a in quite a few areas. The one I noticed first was Oliver gets over being in a new world pretty quickly, it feels weird. You're telling me a kid, even one with Oliver's situation, wouldn't be wowed by traveling to a parallel world with magic and monsters? Conversely, the other characters don't seem to bat an eye at his world either. I wouldn't want to constantly have the story stop to be like, "Look at how different it is!" but there was really nothing. It also suffers from a repetition, you will hear something the characters say and go "Yes, I know already!" a lot. It also just lacks subtlety sometimes. While I have problems with the writing it was typically enjoyable, the gameplay thought is the real barrier that's keeping me from having a good time. When it was introduced, I though the broken-hearted thing was really cool and was excited to see how the mechanic developed further. It did not. It's like, "Ollie boy! This person here sure seems to be lacking some ENTHUSIAM." and then you give them the enthusiam or go grab someone from someone standing 5 meters away. The combat is really what gets me though. When I felt like picking it up again the combat made me dread my time with the game. I would list how it sucks but I don't have the energy to be upset about it anymore If you can handle the gameplay's quirks, pick up this game, I personally though can't recommend it. Go grab the second game, it's better.
Ni no Kuni: La Vengeance de la Sorcière Céleste Une direction artistique digne du Studio Ghibli — chaque décor, chaque animation respire la magie et la poésie. C’est beau, c’est doux, c’est un vrai dessin animé jouable. La musique de Joe Hisaishi finit de t’achever émotionnellement. 🥲 Mais alors… Level-5, ils ont pensé aux chasseurs de trophées comme à un test d’endurance ! 😅 Quand j’ai vu qu’il fallait plus de 130 heures pour le 100%, avec un taux de drop plus rare qu’un Shiny sur Pokémon, j’ai compris qu’ils voulaient notre santé mentale. Un bijou visuel et émotionnel, mais prépare ton café si tu veux le platiner. ⭐ 9/10 – Ghibli aurait pas fait mieux